What will be up in 4.2?

all about Server Settings and important changes

Re: What will be up in 4.2?

Postby SanHolo » 09.23.09

They should include a usable server browser, one that does not send you back to the start screen when you cancel joining, one that does not scroll to the top when you add a server to the favorites, one that has actual alphanumeric name sorting, ... :P
There is no god.
User avatar
SanHolo
Godlike
 
Posts: 369
Joined: 07.20.08
Location: Switzerland

Re: What will be up in 4.2?

Postby SteveMcqueen » 09.23.09

go and post that suggestion in the urt.net forums.
SteveMcqueen
 

Re: What will be up in 4.2?

Postby Unclefragger » 09.23.09

they got posted a few times already xD
especially in the Mac Support section
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
- Martin Golding
User avatar
Unclefragger
Godlike
 
Posts: 2006
Joined: 10.14.08
Location: rooftops
-----tdm:  
nick: [dswp]ucf
skill: 472.479
kills: 532
deaths: 332
ratio: 1.60


Re: What will be up in 4.2?

Postby Unclefragger » 10.28.09

flashbangs T_T
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
- Martin Golding
User avatar
Unclefragger
Godlike
 
Posts: 2006
Joined: 10.14.08
Location: rooftops
-----tdm:  
nick: [dswp]ucf
skill: 472.479
kills: 532
deaths: 332
ratio: 1.60

Re: What will be up in 4.2?

Postby bky » 10.28.09

:!:
Image
User avatar
bky
Godlike
 
Posts: 285
Joined: 08.31.08
Location: 1408
-----tdm:  
nick: TitaniusAngleSmith
skill: 1164.22
kills: 9429
deaths: 6605
ratio: 1.42
-----bomb:  
nick: TitaniusAngleSmith
skill: 886.644
kills: 963
deaths: 678
ratio: 1.42

Re: What will be up in 4.2?

Postby AimMe » 10.28.09

That will surely change gameplay, and i like them!
Image
User avatar
AimMe
Godlike
 
Posts: 2318
Joined: 09.28.08
Location: Solar System

Re: What will be up in 4.2?

Postby Crusher » 10.28.09

I imagine a spamming fest of flashbang grenades... :-p

But by the way, this is just a work in progress (not even oficial). There is some weird things with the animations(especially when the characther does that backflip when he dies, LOL), and for some reason the man which made the videos, didn't show the Benelli. Maybe the Benelli wasn't implemented yet in that build.

Glad to see, they are reworking some maps, especially Tombs!
User avatar
Crusher
Godlike
 
Posts: 1602
Joined: 08.30.08
-----tdm:  
nick: Blah
skill: 1113.98
kills: 15850
deaths: 10118
ratio: 1.56
-----bomb:  
nick: I_Play_Games
skill: 734.04
kills: 2551
deaths: 2228
ratio: 1.14

Re: What will be up in 4.2?

Postby SvaRoX » 10.28.09

Right tombs is a bit different from the current map...
Crusher wrote:There is some weird things with the animations(especially when the characther does that backflip when he dies, LOL)

Xaero is back :)
flashbangs + rush with knife -> woooooot :D
ut4_he_tennis_v0.1
-------------------------
"We are talking about computers here, compared to those I can read women like a book ;P"
Unclefragger
User avatar
SvaRoX
Leader
 
Posts: 1972
Joined: 11.29.08

Re: What will be up in 4.2?

Postby Unclefragger » 10.28.09

you can be sure that flash nades will be disabled just like smokes on this server, if they wouldn't be anyone would be annoyed within two days tops!
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
- Martin Golding
User avatar
Unclefragger
Godlike
 
Posts: 2006
Joined: 10.14.08
Location: rooftops
-----tdm:  
nick: [dswp]ucf
skill: 472.479
kills: 532
deaths: 332
ratio: 1.60

PreviousNext

Who is online

Users browsing this forum: No registered users and 0 guests

Misc

cron