hello again and thanks all for your feedback.
-the shybox is ugly because there is no skybox. Just a Dark Blue shader with light entity.
I made one a few month ago i will try to retrieve it.
-I will try the -scale option in Q3map2build (thanks for the link)
- the layout may change a bit in the white indoor part.
-And i have some scale problems that i have to fix. (the door with yellow part are too big i think and maybe some window's size.
Now i have a few questions : (u maybe need to play with players to answer)
-What about the bomsites's positions ?
-What about the Spawn's positions ?
Any idea for the layout or anything else is welcome.
Thanks again for helping and giving advice.
"ut4_stockage_test_v2" will come soon. (i hope)