Kill Limit

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Kill Limit

100
0
No votes
150
1
7%
200
2
14%
250
6
43%
300
5
36%
350
0
No votes
400
0
No votes
 
Total votes : 14

Kill Limit

Postby XTJ7 » 08.29.08

OK, as some people on the server asked me about changing the limit, as the maps are passing by too quickly, I think it's time to start a vote about it.
When you are thinking about which option to choose, keep in mind: the longer the round lasts, the longer you will have to play on maps that you dislike, as there can always be maps in our cycle that you like less than others. Thus the limit shouldn't be too small and not too big either.

For all of those that are too rarely on the server, have a bad memory or are simply retards: the current limit is 200.

Have phun voting :)
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Re: Kill Limit

Postby SanHolo » 08.29.08

I think 200 is just perfect for 32 people. Rounds last from 8 to 12 Minutes IIRC. Other solution would be to cap at 10 Minutes, this way when too few players are on the server, rounds don't take forever.
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Re: Kill Limit

Postby wurst » 08.29.08

what about setting custom settings mapcycle with a vstr cycle?

for that case we could have different cycles and call them according to some specific situation.
i know that from q3, there we had 3 cycles: small maps, medium and big. to fit the number of connected clients.
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Re: Kill Limit

Postby XTJ7 » 08.29.08

Sounds like a job for the bot. If you tell me how you change the cycle limit via rcon, I can look into the bot and see if I can automate that.
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<CuntBot> XTJ7, your penis is 23.3 cm long. 8=========D
<XTJ7> !8ball do i rock?
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ratio: 1.03

Re: Kill Limit

Postby JackRuby » 08.30.08

More time for sliceing. ;)
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Re: Kill Limit

Postby GhostSoul » 09.04.08

hrhrhr slaughing jack the ripper :mrgreen:

i think 300 kill limit but less time.. so if u play with 8 ppls u need very long for 300 kills, so a round should have 10 minutes...
wer lesen kann ist nur im vorteil, wenn er die worte auch versteht

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Re: Kill Limit

Postby 4ukamcheateri » 09.09.08

I would suggest 250 kill limit with 15 minutes time limit, so that if you play with less players on the server, which is almost never :P, the map will still change within a reasonable time range :)
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Re: Kill Limit

Postby SanHolo » 09.13.08

200kills/10minutes. I like short, fast games. :)
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Re: Kill Limit

Postby AimMe » 09.30.08

I think it would be best 250 frags or 12 minutes. The games wouldn't be too long, and not too short.
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Re: Kill Limit

Postby wurst » 10.02.08

he what about time limit?
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