Poweradmin URT update (Team Balancer)

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Re: Poweradmin URT update (Team Balancer)

Postby Ana » 12.07.11

well we still manage to have teams with 30 and bit above difference....
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Re: Poweradmin URT update (Team Balancer)

Postby natirips » 12.08.11

IMO, 200:250 is fine, let alone 220:250.

On the other hand 2:32 is not really fine.
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Re: Poweradmin URT update (Team Balancer)

Postby eXtr33m » 12.15.11

TFM wrote:The !ask command is intended to replace the classic count based autobalancer.


Hmm for those who are searching for !teams... is this replacement? gonna try it.
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Re: Poweradmin URT update (Team Balancer)

Postby Raziel » 12.17.11

Ana wrote:I don't like this balacer... it makes crap.
I read the manual and i checked the settings and I don't see what we can discuss and what could be wrong in our settings
But the balancer changes me(the highest score ranked player, good ration dunno exactly how much) in the oposite team thats winnig heavily...

TheFuckingManual wrote:The admin who called !sk stays in the same team so it is not jarring.

so, basically every other admin/mod will get changed..... thats new
I dunno tell me how to like it...
Maybe cause i am one of thosewho gladly balance the teams on their own im bit pissed.... :P


fully agree; dont like it either
btw: !teams is disabled or something since we introduced the balancer and !ask doesn't work :/
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Re: Poweradmin URT update (Team Balancer)

Postby natirips » 12.17.11

IF you CAN balance the team on your own, you don't really need !teams or anything.

Otherwise, !bal does a fairly very good job (I'm speaking from my own (somewhat limited) experience).
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Re: Poweradmin URT update (Team Balancer)

Postby wurst » 12.19.11

ah the allowed team difference is now 3, i thought its ok with balanced skills.
it should give players more freedom to change...
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Re: Poweradmin URT update (Team Balancer)

Postby BEH » 01.10.12

Ah so 3 is the new difference? oki.

btw I was under the impression that the auto-balancer also auto-joins new people in the losing team, too make it stronger and thus balance things out, is that right?

And besides that I have to say: !bal is not !teams, and getting shuffled 5 times on a map is bloody annoying, so please people: try to keep it to an absolute minimum. a <40 kill-difference is ok! no need to balance yet!

Luckily I had a lot of balanced games today. I'd say 4 out of 5 maps was really nicely balanced. and the 5th one i could balance by changing myself and maybe 1 other mod. All in all it's nice, this skill-balancer. I saw that it balanced teams and the end of a round which is very nice. that means new chances for everyone on the new map. :)
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