DeMS wrote:I am using a very low sensitivity (circa 28cm/180º)
I always wonder how people can play with such low sensi
DeMS wrote:I am using a very low sensitivity (circa 28cm/180º)
AimMe wrote:Huhu. I watched demo. I only watched ARMINIUS (ambush) demo, but i watched it few times: normal, shownormals and slowmotion. This is my conclusion:
You (DeMS) are extremely strange player
OR
you use hack with elements of: aimbot, wallhack, autoshot and idiotbot.
AimMe wrote:#1: at 7:53 and further, there is wallhack element. Normal player would never follow enemy player, which he never saw, over half map same way you followed straighton. And you knew exactly which way he went - strange, isn't it? I wouldn't notice that he was there, especially because you killed another person there.
AimMe wrote:#2: at 4:54 you kill guy by giving him 2 helmet shots, which is 100% of your bullets fired. Strange thing is, you pass twice over his head, and you fire only at time your crosshair is on his head. That would be autoshot element.
AimMe wrote:#3: at 4:42, you're killing guy from far distance, at two times i can notice extremely small movement at his torso, with different sensitivity than you use. They can be only noticed at slowmotion. That would be aimbot element.
AimMe wrote:#4: all the time, idiotbot is working. Every time you kill enemy, 2 bullets are fired after he's dead. Coincidence?
AimMe wrote:At 0:30 there is strange situation as well. Which fov you have? I saw the man on left (after you come outside), but you ignored him. Then with strange turn you went to another guy, while first one was still shooting at you.
AimMe wrote:Still i'm not 100% sure. I'd like another admin to watch this. But to me you are more dirty than clean.
AimMe wrote:And btw: reloading, breathing and changing weapons makes no sound in Urban Terror Only you can hear your's sound, nobody else can hear it.
DeMS wrote:You can hear reloading
natirips wrote:I watched the demos, and I could only conclude anything if I knew for how long have you played FPS and what's your in-game screen resolution/game window size.
DeMS wrote:AimMe wrote:#1: at 7:53 and further, there is wallhack element. Normal player would never follow enemy player, which he never saw, over half map same way you followed straighton. And you knew exactly which way he went - strange, isn't it? I wouldn't notice that he was there, especially because you killed another person there.
I'm no normal player.
You can check if I heard him, if he killed someone before, or you can also put timescale lower and check if it was possible to see him. I am 100% positive I've always followed people I've sensed that was there.
Else, he was running towards his spawn,which wouldn't mean I was following him but rather him running away from me.
DeMS wrote:If you use slowmotion to check for small cursor movements you'll notice anomalies that might make you paranoid. That happens to everyone, as when you lower timescale, mouse cursor movements are "interpolated" and thus don't represent what really happened. That's specially true when the demo has been taken from a third person (and sv_fps is lower than 60 fps, which in UrT it is).
If you check demos of any good player, you'll notice that behaivor too.
DeMS wrote:I shower daily
DeMS wrote:You can hear reloading, breathing and changing weapons. You can hear weapons being dropped as well. Just the distance at which you can hear each sound is slightly different.
With a good headset you can hear everything clearer, thus it might feel I'm chasing ghosts when you're watching the demo with cheap headsets, while I can hear them perfectly.
I usually play without music, that helps too :p
OK, 1600x1200 is a good explanation why you shoot at people that I can't see in the distance in my 1050x600 windowed UrT.DeMS wrote:...
I've been playing FPS since late 90's.
...
My screen resolution is 1600x1200 on an old 19" CRT, with a fov of around 95.
...
natirips wrote:OK, 1600x1200 is a good explanation why you shoot at people that I can't see in the distance in my 1050x600 windowed UrT.DeMS wrote:...
I've been playing FPS since late 90's.
...
My screen resolution is 1600x1200 on an old 19" CRT, with a fov of around 95.
...
Also, the fact that you've been playing for years explains how you are good at looking at the minimap and how good your concentration is.
The only thing that's left strange to me is how you _never_ check what's behind you back.
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