Mhh. I've watched them, several times over, along with my own demo of them, at normal speed and in slow motion, and I really can't find anything wrong with them. Yes, they were annoying adversaries, but mostly because they were good
and spawnkillers (of course, on Ricochet, spawncamping is unofficial game type
). I mean, I myself pwned several rounds today, not just because the enemies were worse noobs than I am, but because my bullets somehow had their own bloodthirsty will. The fact that a good player can snipe at standing targets and get several kills in a succession isn't exactly unheard of.
Anyway, I'll add my Sanctuary demo (recorded both of them for a few minutes); if you can find anything, point it out and then we can talk.
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