Map Sizes

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Map Sizes

Postby bky » 12.25.09

Here's an overview of the actual map sizes - feel free to discuss bout them ;)
as wrote in another topic, i changed turnpike to size=1, so it won't appear when srv is full.


smal cycle << small & medium maps
big cycle << medium & big maps

smal maps:
Code: Select all
SELECT name FROM map_vote_maps WHERE size=1 AND vable=1
ut4_turnpike
ut4_prague
ut4_swim
coconutbeta
ut4_dicks
ut4_streets
ut4_dust2_v3b


medium maps:
Code: Select all
SELECT name FROM map_vote_maps WHERE size=2 AND vable=1
ut4_abbey
ut4_mandolin
ut4_uptown
ut4_algiers
ut4_austria
ut4_maya
ut4_elgin
ut4_harbortown
ut4_toxic
ut4_sanc
ut4_tunis
ut4_thingley
ut4_granja
ut4_subterra
ut4_ricochet
ut4_train_dl1


big maps:
Code: Select all
SELECT name FROM map_vote_maps WHERE size=3 AND vable=1
ut4_casa
ut4_kingdom
ut4_tombs
ut4_oildepot
ut4_ramelle
ut4_riyadh
ut4_ambush
ut4_eagle
ut4_suburbs
ut4_crossing
ut4_subway
ut4_abbeyctf
ut4_deception_v1
ut4_vypla
ut4_desolate_rc1
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Re: Map Sizes

Postby AimMe » 12.25.09

I'd switch toxic and ambush. Ambush might be big, but has little passages, so it's kinda blocked with many players. Unlike toxic which has wide passages and never gets blocked (AFAIK).
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Re: Map Sizes

Postby Unclefragger » 12.25.09

yes, and I think casa and maya should be switched as well, I don't see where casa is a big map and maya with few people? Less then 20 frags in 12 minutes :P
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Re: Map Sizes

Postby HumppaLakki » 12.25.09

I'd switch ut4_ricochet. Think its a small map.
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Re: Map Sizes

Postby SvaRoX » 12.25.09

Hmm a discussion about small/medium/big map already took place, I don't remember if it was in private section though. Anyone got the link ?
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Re: Map Sizes

Postby Vendetta » 12.26.09

HumppaLakki wrote:I'd switch ut4_ricochet. Think its a small map.

no i dont think so, when i was on *ITA* Srv #1 (the one with 64 slotz, and the server was FULL) i had some regions of the map where no one was, other places were more "busy". Ricochet is Defenitly NO small map, put it in medium or big mapcycle.
and ut4_dust2_v3b is a medium map, sometimes good in the big mapcycle because all want to play this CS map. :)
i am happy to see deception in the mapcycle, and u re right, it's a big map. but you have to look after campers, dswp-mood is : RUSH,RUSH,MEDIC,RUSH,CAMP,RUSH! :? then u re again @ your spawn, cause you 're dead :o
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Re: Map Sizes

Postby SvaRoX » 12.26.09

Vendetta wrote:no i dont think so, when i was on *ITA* Srv #1 (the one with 64 slotz, and the server was FULL) i had some regions of the map where no one was, other places were more "busy". Ricochet is Defenitly NO small map, put it in medium or big mapcycle.

IMO it's definitely medium map. Not small clearly, but this map sometimes has so crappy spawn locations that playing on 30+ slots is *awful* (like red spawn in the corridor or face to face spawns on the parking place...)
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Re: Map Sizes

Postby Jaegermeister » 12.28.09

Vendetta wrote:and ut4_dust2_v3b is a medium map, sometimes good in the big mapcycle because all want to play this CS map. :)

Irony?? Cause i really hate Dust2 and there are many ppl who dont like it.
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Re: Map Sizes

Postby natirips » 12.28.09

Jaegermeister wrote:
Vendetta wrote:and ut4_dust2_v3b is a medium map, sometimes good in the big mapcycle because all want to play this CS map. :)

Irony?? Cause i really hate Dust2 and there are many ppl who dont like it.
I also hate it. Map itself is fine, but it sux when so many people camp behind all the boxes...
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Re: Map Sizes

Postby Crusher » 12.29.09

I played the desolate map, and I think it should not be considered as a big map. It is a very nice looking map (I think it is the best that I have seen so far in UrT), but those narrow ways get easily infested with HE spam and blocks from the other team mates are a constant thing. Not very enjoyable playing at this way.

Vypla and deception are very nice examples of big maps. Very large open areas... really like both ;)
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