NEW MAP

*map* *map* *map*

Re: NEW MAP

Postby KnightINDIA » 11.22.09

Hey Guys, i have uploaded two files containing the little map work. I cant figure out how the map looks. I saved the maps in the ut folder where the other maps are, but i cant see the self made map anywhere when i start the game. Are the file extensions correct, do i need them to zip in .pk3 mode ? If yes, then how ?
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Re: NEW MAP

Postby Rylius » 11.22.09

The compile process produces a .bsp file, which you can put in the maps-folder of your UrT Mapping Install. Then you should be able to load the map via /map name in the console.
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Re: NEW MAP

Postby AimMe » 11.22.09

And to get pk3, simly zip something in .zip and rename it to .pk3. pk3 is zip itself renamed, so you can do vice-versa whenever you want.
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Re: NEW MAP

Postby KnightINDIA » 11.22.09

Thx Guys. :D
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Re: NEW MAP

Postby wurst » 11.22.09

ah, set the zip progi to "no compression"
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Re: NEW MAP

Postby KnightINDIA » 11.24.09

Im still struggling to make and compile the map. Well this is my idea... that im trying to make....
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Re: NEW MAP

Postby manhut » 11.24.09

Well I've fix'd the map a little with some points of advice:
1. This will be a knife camping spot
2. should add a tunnel here, because otherwise the overweight of the tunnels south will be near the blues
3 and 4 lead to nowhere :/
5. should make this tunnel for better walking for blue
overall, should cut the map down just below the 2 (on my map)
Also: some tunnel openings in some buildings

Do what you want to do with the advise, just my point of view
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Re: NEW MAP

Postby SteveMcqueen » 11.24.09

do make two closed spawn areas, and connect them with just the tunnels.
no aboveground fighting, make the scale like double of what you planned it to be, and see what happens.

this is a serious advice, in case you doubt wether this is a joke or not.
if you would do it like that, i am one of the first persons to playtest and comment.
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Re: NEW MAP

Postby KnightINDIA » 11.25.09

How about this one :-
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Re: NEW MAP

Postby KnightINDIA » 11.25.09

Or this one :-
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