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        <title>All funstuff ever</title>
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        <description>This is the gallery for the custom funstuff superpack compiled by Zottel that should contain all funstuff ever released with any map or as standalone. Note that despite all items having been made to work with every character and while wearing helmet, many combinations will look badly broken (mostly due to helmet clipping through heads etc). Anyway, females can have a beard or a Mario mustache now!</description>
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        <dc:date>2018-02-11T05:10:18+02:00</dc:date>
        <title>Beginner’s guide to UrT</title>
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        <description>[header image]



:german: Dieser Artikel wurde ins Deutsche übersetzt.
This article is three years out of date; the current version is 4.3.2.
Conventions used:

Words in angle brackets &lt;like this&gt; mean you have to type whatever corresponds to the word, leaving out the brackets: /record &lt;filename&gt; means you’d have to input your desired filename (without brackets) in place of &lt;filename&gt;, as in /record wallhaxx0r (which would record a demo named wallhaxx0r.dm_68 (on 4.1) or wallhaxx0r.urtdemo (on …</description>
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        <dc:date>2014-10-25T23:09:00+02:00</dc:date>
        <title>UrT für Einsteiger</title>
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        <description>[header image]

:english: This is a translation of the original article in English.




:!: Die Übersetzung von UrT für Einsteiger ist noch im Gange. Alles durchgestrichene ist noch nicht übersetzter Text, dies liegt daran dass ich den Text während ich ihn lese “überschreibe”; es ist also einfach nur eine Hilfestellung für mich. Ihr seht daran womit ich schon angefangen habe aber nicht fertig geworden bin.

Nach einem Jahr Pause bin ich wieder dabei zu Übersetzten, ich werde Abschnitt nach Absch…</description>
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        <dc:date>2014-01-24T03:55:05+02:00</dc:date>
        <title>Custom funstuff preview</title>
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        <description>For usage and list of default funstuff, see the main article.

:!: In 4.2, the models have changed and third-party funstuff from 4.0/4.1 is often sized or positioned improperly.

ut4_city6




ut4_guerrilla








ut4_icyworld1


Both a and b versions have identical funstuff.</description>
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        <dc:date>2014-02-16T02:46:51+02:00</dc:date>
        <title>Funstuff</title>
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        <description>Funstuff are additional models you can attach to your character, varying from small details (eyepatch, cap) to huge structures covering the entire upper body. Funstuff does not require any modifications to your game and its use is completely free. There are some limitations however: many items can only be used on a particular character (that’s why Sarah can’t have a beard:-&lt;), some of them can’t be used while wearing helmet, you can only wear up to three items at once, and no funstuff is visible…</description>
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        <dc:date>2014-01-24T04:00:56+02:00</dc:date>
        <title>gear cvar</title>
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        <description>Your current gear setup is stored in your q3config.cfg file in format seta gear &quot;ABCDEFG&quot;. Every weapon and item has its own letter; the combination must be in specific order (slightly different from the order of the in-game gear selection menu). To denote empty slots in the cvar, use A. The minimal legal gear requires at least sidearm, primary and one item in the first item slot: GLAAWAA for Deagle, LR300 and helmet.</description>
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        <dc:date>2014-01-24T04:02:11+02:00</dc:date>
        <title>Map locations</title>
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        <description>Mappers can (and usually do) include target_location entities in their maps; these are used by the game to display your current location in radio calls and team chat. You can also use these in normal chat, echoes etc by typing $location; to display the location your crosshair is pointing at, use $crosshair.</description>
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        <title>Urban Terror radio commands</title>
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        <description>:german: Dieser Artikel wurde ins Deutsche übersetzt.

Usage &amp; binding


You can access any radio command by pressing U and then number keys according to the menu.

To bind a key to play a specific message (in this example: “Sorry about that.”) you can write the following in the console:</description>
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        <dc:date>2014-01-21T10:00:39+02:00</dc:date>
        <title>Urban Terror Radiokommandos</title>
        <link>http://dswp.de/old/wiki/doku.php/tutorials:urban_terror:radio_commands_german?rev=1390294839&amp;do=diff</link>
        <description>:english: This is a translation of the original article in English.

Nutzung und Belegung/binding


Du kannst das Radiomenü erreichen indem Du U drückst und die Zahlen auf Deiner Tastatur verwendest um im Menü zu navigieren.

Um eine Taste mit einer spezifischen Nachricht zu belegen/binden (Zum Bsp. “Sorry about that.”) kannst du folgendes in die Konsole schreiben:</description>
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        <dc:date>2015-07-30T17:08:04+02:00</dc:date>
        <title>Weapons &amp; equipment</title>
        <link>http://dswp.de/old/wiki/doku.php/tutorials:urban_terror:weapons-and-equipment?rev=1438268884&amp;do=diff</link>
        <description>:german: Dieser Artikel wurde ins Deutsche übersetzt.





Your gear is limited by slots, some of which only take specific items. Most items fill a single slot, others take two (note that this is not shown graphically, just some items disable more slots than others). You can’t have all slots filled. Even though you can’t select some items in the menu because you already have maximum amount of gear, you can still pick up secondaries and grenades from bodies. (You can always pick up additional amm…</description>
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        <dc:date>2014-02-04T15:35:14+02:00</dc:date>
        <title>Waffen &amp; Ausrüstung</title>
        <link>http://dswp.de/old/wiki/doku.php/tutorials:urban_terror:weapons-and-equipment_german?rev=1391524514&amp;do=diff</link>
        <description>:english: This is a translation of the original article in English.

:!: Dieser Artikel ist in Bearbeitung, im original wie auch in dieser Übersetzung!

Most of the weapons in UrT have incorrect stats: either wrong Munition count or incorrect burst-firing ability (comparing the stopping power to their real-life counterparts would be just plain silly). Like in its spiritual predecessor Action Quake 2, the ejection port is usually on the left side for the cool effect of sending brass flying across…</description>
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