Table of Contents

.pk3

Introduction

A .pk3 is basically a .zip (with just blah.zip renamed to blah.pk3) containing 4 folders:

- MAPS
- LEVELSHOTS
- SCRIPTS
- TEXTURES

There might as well be a SOUNDS folder to be included, in case you used custom soundfiles.

Notes

MAPS
contains the .bsp you get after compiling the .map you made with your radiant
contains the .tga of the minimap
might contain also a folder with some pics starting with "lm_ " or similar... in case you have used 'lightstyles'/flashing lights\\

LEVELSHOTS
contains the .tga/.jpg of your levelshot, the picture that shows up during loading\\

SCRIPTS
contains the .shader and the .arena files.
and the q3map2_<mapname>.shader for the flashing light, in case you have used any\\

TEXTURES
contains the textures you used, in case you do not just use standard urt textures but own ones\\
{
map "ut4_ramelle"
longname "Ramelle"
type "ut_ffa ut_team ut_survivor ut_ftl ut_cah ut_ctf ut_bomb"
}

longname is what shows up ingame in the vote menu

Links

stv's original DSWP Forum Topic http://www.dswp.de/old/mapping/mapping-pk3-t793.html