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 Post subject: K!Ki WH
PostPosted: 09.11.11 
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Ingame Mod

Joined: 06.04.10
Posts: 124
-----tdm:  
nick: Kampfschlampe
skill: 416.628
kills: 190
deaths: 171
ratio: 1.11
Guid: 8D94681A5D7BE02BD91ECCEDA156B3AC
Client-ID: 336148


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 Post subject: Re: K!Ki WH
PostPosted: 09.11.11 
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[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
Hm, that demo is very short and isn't convincing at all.

Kampfschlampe, do you have another demo (a longer one maybe)?

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 Post subject: Re: K!Ki WH
PostPosted: 09.11.11 
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Godlike
User avatar

Joined: 09.01.08
Posts: 1604
-----tdm:  
nick: Make.Them.Fluffy
skill: 986.209
kills: 1115
deaths: 1030
ratio: 1.08
-----bomb:  
nick: Make.Them.Fluffy
skill: 825.312
kills: 2105
deaths: 2476
ratio: 0.85
Demo is too short and there was nothing strange for me.

Need a longer demo or otherwise i will unban him tomorrow morning.

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 Post subject: Re: K!Ki WH
PostPosted: 09.12.11 
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Ingame Mod

Joined: 06.04.10
Posts: 124
-----tdm:  
nick: Kampfschlampe
skill: 416.628
kills: 190
deaths: 171
ratio: 1.11
8:40


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 Post subject: Re: K!Ki WH
PostPosted: 09.12.11 
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/connect

Joined: 09.11.11
Posts: 3
Kampfschlampe wrote:
8:40


Yes in 8:40 you can see the blue model legs... is this hack? loool

Thanks for this demo, now all can see that I'm not WH.



 


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 Post subject: Re: K!Ki WH
PostPosted: 09.12.11 
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[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
Sry Kampfschlampe, but it looks very clear to me.

Though I was like "What the...?" when the team switching occured.

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 Post subject: Re: K!Ki WH
PostPosted: 09.14.11 
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Ingame Mod

Joined: 06.04.10
Posts: 124
-----tdm:  
nick: Kampfschlampe
skill: 416.628
kills: 190
deaths: 171
ratio: 1.11
First demo: Look for 7:41 - 7:39. Aiming on the tank, a few ms he is going for the doorframe. He cant see any enemy (no sounds/no lights). But then stops (no enemy!), after that the enemy appears.

Second demo 8:42 - 8:40, looking through the wall, waiting, "correcting" his aiming to the alley and after that the enemies appears.

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 Post subject: Re: K!Ki WH
PostPosted: 09.15.11 
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[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
I'm too lazy to re-watch as I don't recall any even slightly suspicious moments.

Ever heard of prediction based on experience and pre-fire?

There was a time when I suspected 90% of people for using wallhacks; now I sometimes do the same that they did.

Some hints: when accusing someone of wallhack, you need to make long demos. Sometimes you must make a few demos over a few rounds. Look for patterns (like constant tracing through walls (visible using /r_shownormals 1 when watching demo), constant extreme "reflexes" that do not make the player tired, attempts at firing through objects you can't normally see through).

But just one suspicious moment means nothing whatsoever.

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