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 Post subject: Ngulo WH
PostPosted: 08.29.11 
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Ingame Mod

Joined: 06.04.10
Posts: 124
-----tdm:  
nick: Kampfschlampe
skill: 404.774
kills: 190
deaths: 171
ratio: 1.11
Client-ID: 335820
Guid: 8C0ABBD6FCBD10AFBBFBEF08E3A00DF0


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 Post subject: Re: Ngulo WH
PostPosted: 08.29.11 
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/connect

Joined: 03.11.11
Posts: 3
Again, it was me with another Nick/Qkey , and i doesn't have got the Wh at all.

the demo proof that i didn't have it, but that i know the map and know where enemy can be.

i hope that this misunderstanding will be cleared soon.

Mac.

obviously i've got no grudge for Sam =)



 


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 Post subject: Re: Ngulo WH
PostPosted: 08.29.11 
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Ingame Mod
User avatar

Joined: 05.08.09
Posts: 437
Location: Germany
I watched demo now several times and the only moment which is a little bit strange is 3:19 to 3:18 when the blue guy comes in and he aims at him before he becomes visible. But from different angle, he freezed after the grenade comes in and then after no enemy activity switched focus to the entrance, he must corect his aim a bit to the right and just in that moment enemy enters.

Rest of the demo shows no other reactions to players meshes, he always reacts after players get visible and there are many times he gets supprised by enemy.

Doesn't convice me.



 


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 Post subject: Re: Ngulo WH
PostPosted: 09.01.11 
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Godlike
User avatar

Joined: 01.08.09
Posts: 1296
Location: Berlin, Germany
-----tdm:  
nick: Samtron
skill: 568.278
kills: 316
deaths: 269
ratio: 1.17
Sorry that I am reacting so late...

I watched the demo several times but could find no suspicious moments. Mac is skilled, knows the map and on this spot the enemy can obviously come only from one direction. About the 3:19 moment, just correcting the aim is not a proof at all, and I could clearly hear the steps of the enemy before he appears, so everything's fine for me.

Sorry for the trouble, Mac. I hope you will still have fun at DSWP's :) :)

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 Post subject: Re: Ngulo WH
PostPosted: 09.01.11 
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/connect

Joined: 03.11.11
Posts: 3
No problem, the fact surprised me...

mistakes can happen.

btw i'll play with my original qkey,
so i hope that the aliases/xlrstats will let admins think about skill and not about wh.

Have fun!



 


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