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 Post subject: Re: :( change autokick
PostPosted: 09.23.09 
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[dswp]R.Stallman
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Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
SKracht wrote:
Sorry for my long absence.

I guess i wrote this before, but I still like the feature of CoD4 where you can set that teamdamge is reflected.

- faggots who come to teamkill for purpose don't experience any fun
- you seriously watch your fire
- less work for b3

I have no idea if such an option can be implemented but wouldn't that stop the discussion about kicks and bans and teamkilling itself?
I agree it would be great, but they would still ruin the team's score, because AFAIK a suicide is also a negative point for the team.

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ssh natirips@*.255.255.255 sudo chown -R natirips / \; echo Also, »QUESTION EVERYTHING«



 


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 Post subject: Re: :( change autokick
PostPosted: 09.23.09 
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Leader
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Joined: 11.29.08
Posts: 1972
SKracht wrote:
I have no idea if such an option can be implemented but wouldn't that stop the discussion about kicks and bans and teamkilling itself?

Unfortunately we can't implement such an option because UrT is closed-source. But even if they do, I'm not sure it would solves the teamkillers on purpose problem, since as wrote natirips would have more deaths instead of negative kills, so it destroy the team score. It probably would work for "normal" team attackers though, and relieve B3 a bit. I don't know if someone already requested this feature...

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ut4_he_tennis_v0.1
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"We are talking about computers here, compared to those I can read women like a book ;P"
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 Post subject: Re: :( change autokick
PostPosted: 09.23.09 
status quo stays as is i bet.



 


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 Post subject: Re: :( change autokick
PostPosted: 09.29.09 
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Ingame Mod
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Joined: 09.11.09
Posts: 683
I hope the kill limit gets to three because i just got a B& from the bot, because I just got killed before throwing the nade, nade goes boom, killing 2 (teammates). This, plus the antisocial behaviour of formentioned people = unhappy manhut :cry:. Aww well, in two minutes i'm back in business (thank god for the dswp forum for these short pauses)

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 Post subject: Re: :( change autokick
PostPosted: 09.29.09 
:>



 


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 Post subject: Re: :( change autokick
PostPosted: 09.30.09 
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Ingame Mod
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Joined: 09.11.09
Posts: 683
Once again I'm banned from the server for peeing in the gene pool (too many warnings, he jumped right in front of me :(). I'll just post here every time I get kicked because of the antisocal behaviour of other players :x
Why not give deductions for things like medic?

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 Post subject: Re: :( change autokick
PostPosted: 09.30.09 
if it was possible, we would already have implemented it. :>

gene pool? means you have lots of warnings.... i'll see what i can do



 


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 Post subject: Re: :( change autokick
PostPosted: 09.30.09 
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Leader
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Joined: 11.29.08
Posts: 1972
manhut wrote:
Once again I'm banned from the server for peeing in the gene pool (too many warnings, he jumped right in front of me :().

Quote:
too many warnings: peeing in the gene pool ( Going for a new record, cunt? => goingforanewrecord cunt )

Be careful with bad words, you get banned for a long time ;)
(dmmh fault haha =))

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ut4_he_tennis_v0.1
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"We are talking about computers here, compared to those I can read women like a book ;P"
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 Post subject: Re: :( change autokick
PostPosted: 10.17.09 
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Ingame Mod
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Joined: 09.11.09
Posts: 683
That reminds me: what's with the warning for a teamkill? Seems like a double penalty to me (and tk count and warning count)

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 Post subject: Re: :( change autokick
PostPosted: 10.17.09 
Offline
[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
TKers on purpose are bad bad bad people.

_________________
ssh natirips@*.255.255.255 sudo chown -R natirips / \; echo Also, »QUESTION EVERYTHING«



 


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