search -  faq -  rulez -  staff

forums






map cycle
irc              pwnalizer
voice         dswp bar




Register

Login


It is currently 11.01.24

 

All times are UTC + 1 hour




Post new topic Reply to topic  [ 37 posts ]  Go to page Previous  1, 2, 3, 4
Author Message
PostPosted: 08.05.09 
Offline
Godlike
User avatar

Joined: 07.15.08
Posts: 4648
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
wow the extrawurst!
ye its the best progi ever seen, its python.

-it tail the log
-it speak the rcon
-it stores in mysql

(to describe it in a short)
the "queue issue" is the lag what bans a player before it even gets spoken !fa

_________________
Image



 


Top
 Profile  
 
PostPosted: 08.06.09 
dswp grows and grows...



 


Top
  
 
PostPosted: 08.06.09 
Offline
Godlike
User avatar

Joined: 07.15.08
Posts: 4648
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
hihi, so many nerds around.
in fact its a nice surprise, i allways thought gamers listen to techno and like blonde girls with false teeths

_________________
Image



 


Top
 Profile  
 
PostPosted: 08.06.09 
Offline
/reconnect

Joined: 04.16.09
Posts: 12
SvaRoX wrote:
Cool man, actually I'm not a python coder, I just learned from B3... so I could have some questions for you :D


shoot! don't know if i can really help you, but if so i'd be glad to give something back to the dswp'ers.

just sticked my nose into the bbb source today. how do you develop / test? multiple vms for all the players?

is there more info about the queue-issue?
:mrgreen:



 


Top
 Profile  
 
PostPosted: 08.06.09 
Offline
Leader
User avatar

Joined: 11.29.08
Posts: 1972
extraW wrote:
how do you develop / test? multiple vms for all the players?

No, just 2 different instances of UrT on my 1.6 simple core... I tried to find a way to debug without any client/server running, but B3 needs rcon. Maybe a dummy UDP socket would do the trick, in fact I never investigate further, but if you have some idea about it...
extraW wrote:
is there more info about the queue-issue?

I was adding some code to evaluate event handling durations, but "suddenly" the bot has "died"... I will tell you more when he wakes up =)

_________________
ut4_he_tennis_v0.1
-------------------------
"We are talking about computers here, compared to those I can read women like a book ;P"
Unclefragger



 


Top
 Profile  
 
PostPosted: 08.23.09 
Offline
Ingame Mod
User avatar

Joined: 08.13.09
Posts: 364
Location: India
FragboySlim wrote:
Hi!

so, this is necessary, cause im kicked 2 mins ago, teamkill warnings... :-(
I must vent my anger (Is this right? :-) )

The system self ist good, but not when some teammates run into an SR8 shot, that was targeted to an enemy, i say "Sorry" but nothing happens, no forgive or anything else, and that was not the only one, on a server with 45 ppl its impossible to not run before a scope of an mate. Thats o.k., cause 1-2 teamkills, will not kick u.

But when no one forgives, and its strictly NOT ur fault, then the system is a failure, u can nothing do, only wait to get kicked, or rejoin fast enough, before the kick is executed.
Its only 2 minutes, so thats not the problem, the real problem i have is with such guys, that not forgive, and thats not only noobs, they dont know about it.

And the takes me to the point where i must think, why in hell should i forgive ppl when its strictly my fault? Maybe some ppl do exactly this already and dont forgive ppl...

k, im feeling better now, that was absolutely necessary

_________________
Life's challenges are not supposed to paralyze you, they're supposed to help you discover who you are.



 


Top
 Profile  
 
PostPosted: 08.23.09 
Offline
Godlike
User avatar

Joined: 07.15.08
Posts: 4648
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
:)

_________________
Image



 


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 37 posts ]  Go to page Previous  1, 2, 3, 4

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Imprint

Powered by phpBB © 2000, 2002, 2005, 2007, 2008, 2009, 2010 phpBB Group

Skin by Lucas Kane
we use apache2 mod rewrite with phpBB SEO
map train_beta1-100 © 2009 by SteveMcQueen
Statistics Backend + Database by XLR Stats and B3 Bot
mapvote robot and gameserver monitor © 2009 by BlinKy
mumble viewer Copyright © 2008 Dominik Radner (aka Urmel)
mumble switcher and integration © 2008 by XTJ7, Unclefragger and Wursti
Localisation Plugin © 2009, Team Leads Plugin © 2009 and Knifer Plugin © 2009 by SvaRoX
for our stats we use Chart.js Copyright (c) 2013-2015 Nick Downie.
the stats also use some jQuery jQuery v2.1.4 | (c) 2005, 2015 jQuery Foundation, Inc.



voice server
top 20 players


nameskillkills
-Dws.BLINGBLING*-*1730.63418631
NormaSnockers1865.75400492
Zottel1760.8276378
make.them.suffer1846.17269872
>8v=1825.35230156
moon1777.56195615
sjas1692.49192315
peace1878.86190660
Wagner_Moura1562.9188001
Goomba1859.75182677
z0rn1608.41181016
Mad1803.76179124
[dswp]PLZ1847.85178516
Graf_ZahlIII1835.73167407
Zohan1611.07159737
ubercunt1634.93159240
Yarrr!1917.33156233
I_am_nOOb1909.64151268
Pandageddon1891.75148319
Pirat1664.08145798