search -  faq -  rulez -  staff

forums






map cycle
irc              pwnalizer
voice         dswp bar




Register

Login


It is currently 11.18.24

 

All times are UTC + 1 hour




Post new topic Reply to topic  [ 42 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
 Post subject: Re: Teamdamage bans
PostPosted: 06.29.09 
Offline
Godlike
User avatar

Joined: 07.15.08
Posts: 4648
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
btw i saw that the bot counts double damage somehow after last update.
when i kill someone it say me allways "(200)"

_________________
Image



 


Top
 Profile  
 
 Post subject: Re: Teamdamage bans
PostPosted: 06.29.09 
Offline
Ingame Mod
User avatar

Joined: 03.16.09
Posts: 229
Can admins and/or mods manually "forgive" people by using the !warnremove command if they see the event and knew it was a genuine mistake?



 


Top
 Profile  
 
 Post subject: Re: Teamdamage bans
PostPosted: 06.29.09 
Offline
Godlike
User avatar

Joined: 09.28.08
Posts: 2318
Location: Solar System
Yes, but it takes quite long time. I'm sure admin/mod will die before he writes that.

I forgive people whk tk me when it's my fault (i am slicing and guy kills me and my target) or when somebody says "sorry", no matter how he killed me.

_________________
Image



 


Top
 Profile  
 
 Post subject: Re: Teamdamage bans
PostPosted: 06.29.09 
Offline
Ingame Mod

Joined: 03.17.09
Posts: 100
AimMe wrote:
I forgive people whk tk me when it's my fault (i am slicing and guy kills me and my target) or when somebody says "sorry", no matter how he killed me.


same for me. when i step on a nade which was dropt by teammate because he got killed i dont even wait for the sorry.

unfortunately as i said before not many use the forgive.

maybe another idea. enable a protection from teamdamage for registered users, like admins have it. this way you make sure that the registered much palying users are not victims of team damage.
i learned from my experience that most likely tk's (those who dow kills at will and not by accident) are normally not registered with the server.

cheers

Jochen



 


Top
 Profile  
 
 Post subject: Re: Teamdamage bans
PostPosted: 06.29.09 
Offline
Ingame Mod
User avatar

Joined: 03.03.09
Posts: 436
Location: Finland
I suppose there's no way to have some sort of 'Forgive <player> F1/F2?' to pop up to the player who got killed by a teammate (I mean like the way we vote maps)? At least I don't usually even notice whether it was enemy or teammate who killed me (unless it's really obvious / there are no enemies around).

Offtopic: Any chance to get rank showing on the signatures we all have?

_________________
Image



 


Top
 Profile  
 
 Post subject: Re: Teamdamage bans
PostPosted: 06.29.09 
registered user thingy should be possible somehow... lets see what the other speak about this.

bind f3 "say !fp" would work like you suggested. but every client has to set this for her/himself.........................



 


Top
  
 
 Post subject: Re: Teamdamage bans
PostPosted: 06.29.09 
Offline
Ingame Mod
User avatar

Joined: 05.08.09
Posts: 437
Location: Germany
Hm it is a little bit annoying sometimes.
I had to type !fa often today, and then some guy saw me throwing a nade into one of the tunnels on coconut and went straigth into it, finding himself flying around in pieces. I got kicked.

Some maps feel like I get killed by teamfire more often than by enemys. I try to avoid teamdamage as best as possible and become kicked for one stupid guy doing suicide with my nade.

Thats grrrrrrr.

Don't have a solution but erm, just want to agree that there should be some workaround.



 


Top
 Profile  
 
 Post subject: Re: Teamdamage bans
PostPosted: 06.29.09 
for one single kill you should not get banned. you must have racked up some more damage before. or the bot just sucked at that time.



 


Top
  
 
 Post subject: Re: Teamdamage bans
PostPosted: 06.29.09 
Offline
Ingame Mod
User avatar

Joined: 05.08.09
Posts: 437
Location: Germany
Hm is teamdamage count set to 0 on every map or do I collect it?

I hit, maybe 2 or 3 other teammates during around 1 hour of playing, and i think the nade thing was the onlytime my 'victim' died.

I've a teamkill to teamdeath ratio of 0.50 which is good I think, getting kicked after hours of playing and being killed by others, always waiting for an apologize, feels somekind of 'unfair'.
However, I take time to forgive if it's not for the third or fourth time.

:shock:



 


Top
 Profile  
 
 Post subject: Re: Teamdamage bans
PostPosted: 06.29.09 
Offline
[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
Just a hypothetical idea, maybe not kick/ban players with small teamkill/teamdeath ratio so soon. So one can from time to time freely teamkill a real teamkiller*, or play in a more relaxed manner.

*real teamkiller: those idiots that stand on the spawn point with a knife or something and hit teammates.

_________________
ssh natirips@*.255.255.255 sudo chown -R natirips / \; echo Also, »QUESTION EVERYTHING«



 


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 42 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Imprint

Powered by phpBB © 2000, 2002, 2005, 2007, 2008, 2009, 2010 phpBB Group

Skin by Lucas Kane
we use apache2 mod rewrite with phpBB SEO
map train_beta1-100 © 2009 by SteveMcQueen
Statistics Backend + Database by XLR Stats and B3 Bot
mapvote robot and gameserver monitor © 2009 by BlinKy
mumble viewer Copyright © 2008 Dominik Radner (aka Urmel)
mumble switcher and integration © 2008 by XTJ7, Unclefragger and Wursti
Localisation Plugin © 2009, Team Leads Plugin © 2009 and Knifer Plugin © 2009 by SvaRoX
for our stats we use Chart.js Copyright (c) 2013-2015 Nick Downie.
the stats also use some jQuery jQuery v2.1.4 | (c) 2005, 2015 jQuery Foundation, Inc.



voice server
top 20 players


nameskillkills
-Dws.BLINGBLING*-*1730.63418631
NormaSnockers1865.75400492
Zottel1760.8276378
make.them.suffer1846.17269872
>8v=1825.35230156
moon1777.56195615
sjas1692.49192315
peace1878.86190660
Wagner_Moura1562.9188001
Goomba1859.75182677
z0rn1608.41181016
Mad1803.76179124
[dswp]PLZ1847.85178516
Graf_ZahlIII1835.73167407
Zohan1611.07159737
ubercunt1634.93159240
Yarrr!1917.33156233
I_am_nOOb1909.64151268
Pandageddon1891.75148319
Pirat1664.08145798