#urbanterror wrote:
Aug 04 19:24:13 <Kalish> Game servers admins, please set auth_enable 0. There is a mismatch between the version of QVM and the engine. That breaks the auth, and that can crash your game server after a while.
mrzoom: 4.2 is a full new version and incompatible with previous ones. Until His Wurstness gets our very own 4.2 running, you’ll have to try it out somewhere else.
There’s also an
unofficial torrent for those who can’t download the game otherwise — but since the updater is kinda rickety, there are several sets of slightly broken files out there, the one from the torrent among them. I downloaded the game via the updater and started seeding the torrent — but some ancillary files (How_To_Install.rtf, readme42.txt etc) turned out to be different from the ones I had. The key to this mystery was someone pointing out the ridiculousness of having HTML code in the included Quake3-UrT_Logitech_Game_Recognition.reg (Windows registry entry) — turns out the updater has been merrily accepting “Not found” pages as valid downloads. (All PK3s and such are fine.)
A notable bug: Barbatos confirmed that sliding drains stamina way too fast and this is
not intended.
The animations are definitely not the same as in HD
alpha, but yes, the idea behind them is exactly the same in both versions — more variation, more feedback (and, unintentionally, more bugs.) Someone on #urbanterror said that if you kill a crouching player, they’ll instantly keel over, then stand up and go through the full standing death animation again… oh dear:-D
Among other minor problems (like armbands always showing black), 4.2 currently has no funstuff. The (un)official pre-launch radio show got H0i talk about the upcoming release and answer questions, and he explained they had to rip out some existing code that interefered the new animations. Specifically, he mentioned that in 4.1(.1), player models and related items were scaled in software; with this code gone, every model already has to have correct dimensions in file, and due to this, most funstuff is of wrong size.