hm basically u can read whats changed.
its just a new condition wheres about the getstatus, it checks wether 200ms passed since the last statusresponse was sent to that client.
it has nothing to do with the game itself, believe me.
what i changed was the official release of the dswp q3 -->
http://git.dswp.de/viewgit/?a=summary&p=ioUrbanTerror(sry i didnt up mine lines yet, check that other topic here)
forum-gameserver-support/another-banning-mechanism-t4490.html