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 Post subject: Re: Map Sizes
PostPosted: 12.29.09 
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Godlike
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Joined: 10.14.08
Posts: 2006
Location: rooftops
-----tdm:  
nick: [dswp]ucf
skill: 472.479
kills: 532
deaths: 332
ratio: 1.60
It's hard to find good maps for so many players, but vypla and deception are total crap IMO, just stupid lvl3 scoped camping everywhere ...

on the other hand I find that desolate is surprisingly playable (until you reach the red spawn, than there are the hell lot of box campers xD)

but since there won't be a map that makes all players happy we'll have to stick with a user voted and thus somehow balanced map cycle.

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 Post subject: Re: Map Sizes
PostPosted: 12.29.09 
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Godlike
User avatar

Joined: 07.15.08
Posts: 4648
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
vypla is huge.

btw, from february on the transfer wont cost half of what it costs now.
good that blinky and me built in gigabit equipment for "map-madness"

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 Post subject: Re: Map Sizes
PostPosted: 02.14.10 
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Godlike
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Joined: 02.15.09
Posts: 508
-----tdm:  
nick: [dswp]N00binator
skill: 460.95
kills: 374
deaths: 391
ratio: 0.95
maybe its time to add the custom maps again in to the cycle

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 Post subject: Re: Map Sizes
PostPosted: 02.14.10 
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Godlike
User avatar

Joined: 10.14.08
Posts: 2006
Location: rooftops
-----tdm:  
nick: [dswp]ucf
skill: 472.479
kills: 532
deaths: 332
ratio: 1.60
hmm it's still pretty small compared to what it once was, I think it will take more time till the server is back at it's old strength.

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"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
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 Post subject: Re: Map Sizes
PostPosted: 02.26.10 
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Godlike
User avatar

Joined: 08.31.08
Posts: 285
Location: 1408
-----tdm:  
nick: TitaniusAngleSmith
skill: 1164.22
kills: 9429
deaths: 6605
ratio: 1.42
-----bomb:  
nick: TitaniusAngleSmith
skill: 886.644
kills: 963
deaths: 678
ratio: 1.42
//edit the sizes
;)

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 Post subject: Re: Map Sizes
PostPosted: 02.28.10 
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posted some :)
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Joined: 08.25.09
Posts: 148
Location: Germany, Trier;Godendorf
enuff is right.....

:mrgreen:

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 Post subject: Re: Map Sizes
PostPosted: 11.18.11 
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Godlike

Joined: 03.22.09
Posts: 243
-----tdm:  
nick: FrY
skill: 1037.81
kills: 972
deaths: 1053
ratio: 0.92
-----bomb:  
nick: FrY
skill: 472.597
kills: 67
deaths: 140
ratio: 0.47
Hey,

i think sanc should be switched to the small cycle....
Its unplayable with more then 26 Players or so....

Spawnpoint are sometimes also a problem!



 


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 Post subject: Re: Map Sizes
PostPosted: 11.18.11 
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DSWP Meme Artist
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Joined: 12.05.10
Posts: 1852
Location: Estonia
-----tdm:  
nick: WidespreadPanic
skill: 618.539
kills: 12260
deaths: 10971
ratio: 1.11
-----bomb:  
nick: SelfRescuingPrincess
skill: 254.796
kills: 219
deaths: 202
ratio: 1.08
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I’ve barely ever played Sanc, it’s usually such a mess…

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 Post subject: Re: Map Sizes
PostPosted: 11.19.11 
Offline
Godlike
User avatar

Joined: 07.15.08
Posts: 4648
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
ye sanc is not small but it has only plusminus 2 ways to the other side...

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