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 Post subject: Re: Camping vs. Skill
PostPosted: 09.16.10 
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Godlike
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Joined: 09.28.08
Posts: 2318
Location: Solar System
Noticed that only people who are hit by sr8 have problems.... Then don't get hit. Once g36 hits you in legs you're dead, but if 5 sr8s miss you, you're still alive. Believe me, most of sr8 campers can't aim, so simple walljumping will make them miss.

And automatic weapon will hit even if player missed, at least one bullet, which is enough to make you slowpoke who will get hit by all other people.

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 Post subject: Re: Camping vs. Skill
PostPosted: 09.19.10 
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/reconnect

Joined: 04.26.09
Posts: 30
Interesting topic.
I see that everybody despises of spawncamping.
How about near-spawncamping situations.
Let's take the roof near red spawn on algiers for example. It's a beautifull place to wipe out red campers, who hide behind trees/boxes with their sr8.
Another example is the roof on uptown(the one next to the elevator) from where you can wipe out red, again camping with sr8's right out of their spawn.
Both places are difficult to get to/hold so i think getting those 10 frags in a row ;) is a fairly right price for the effort, you have to put, to get there/hold the spot.



 


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 Post subject: Re: Camping vs. Skill
PostPosted: 09.19.10 
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Ingame Mod
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Joined: 03.03.09
Posts: 436
Location: Finland
IceColdKIlla wrote:
Interesting topic.
I see that everybody despises of spawncamping.
How about near-spawncamping situations.
Let's take the roof near red spawn on algiers for example. It's a beautifull place to wipe out red campers, who hide behind trees/boxes with their sr8.
Another example is the roof on uptown(the one next to the elevator) from where you can wipe out red, again camping with sr8's right out of their spawn.
Both places are difficult to get to/hold so i think getting those 10 frags in a row ;) is a fairly right price for the effort, you have to put, to get there/hold the spot.


Personally I think that if you give ppl time to change their weapons, take a sip from their drink or scratch their balls or whatever before you kill em, it's np.

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 Post subject: Re: Camping vs. Skill
PostPosted: 09.19.10 
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[dswp]R.Stallman
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Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 486.211
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
@IceColdKIlla: That's fine if there's one or two people there. What I dislike so much about camping is when there's 10-15 people camping at a single spot most of them behind boxes and stuff, you get there and die instantly, as though you got killed by an aimbot. It's not really fun constantly being killed before having a chance to even aim at them.

P.S.: And one more thing: if you have a ratio of X:1, that means your average target has a ratio of 1:X. It's not fun playing with your score being 1:10, thus a person who camps with score of 10:1 is ruining someone's day.

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Last edited by natirips on 09.19.10, edited 1 time in total.

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 Post subject: Re: Camping vs. Skill
PostPosted: 09.19.10 
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Godlike
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Joined: 09.28.08
Posts: 2318
Location: Solar System
IceColdKIlla wrote:
Interesting topic.
I see that everybody despises of spawncamping.
How about near-spawncamping situations.
Let's take the roof near red spawn on algiers for example. It's a beautifull place to wipe out red campers, who hide behind trees/boxes with their sr8.
Another example is the roof on uptown(the one next to the elevator) from where you can wipe out red, again camping with sr8's right out of their spawn.
Both places are difficult to get to/hold so i think getting those 10 frags in a row ;) is a fairly right price for the effort, you have to put, to get there/hold the spot.

That is defending, not spawncamping, as in both cases other team still have chance to go out by other way/s. You do not attack people at spawn, but at exit of spawn. So it is allowed, but not recommended for too long, as it becomes normal camping. So go there, take their campers down and go somewhere else.

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