wurst wrote:
i know a solution:
how bout make a server that dont send the positional data of players u cant see?
i mean: we send all to the client, having to trust that the client itself will be so good to filter it out...
That'd be possible, you could tell the server to handle much of the data, also hits and reload and other stuff so you also can't hack these. But this will make the server extremely CPU-hungry.
wurst wrote:
oki lets look forward to remove the ability to compare from stats.
by sorting all by kills or rounds played, giving the user detailed stats only from himself.
i mean we have the users from gameserver and forums matched. its possible.
I actually like the stats, even the ranking, to compare to my real-life friends. I don't care whether I'm at #12 or #212, as long as I'm better than my friends.