Yeah, clean: watched normal, with shownormals and in slowmotion.
But i found something else: it would be great to play with timescale 0.1 and with shownormals
And one "bug" in urban terror. In most online FPSs, when you lag and you shot at person you have to shot in front of person to hit it. But in urban terror you have to shot behind it. Check his last kill, he never actually aimed at player he killed.
But spawncamping isn't good kind of play, i agree here.