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 Post subject: Re: ut4_de_train
PostPosted: 07.04.09 
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Godlike
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Joined: 09.01.08
Posts: 1604
-----tdm:  
nick: Make.Them.Fluffy
skill: 986.209
kills: 1115
deaths: 1030
ratio: 1.08
-----bomb:  
nick: Make.Them.Fluffy
skill: 825.312
kills: 2105
deaths: 2476
ratio: 0.85
Ich hab halt nur fix drüber geschaut und vorallem die Pics ganz am Anfang sahen stark nach Train aus. Vorallem fand ich die Texturen der Züge auf dem Pic extrem schick

Image

Dacht das ganze Inspiriert dich vielleicht und du findest noch die ein oder andere schicke idee :)

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 Post subject: Re: ut4_de_train
PostPosted: 07.04.09 
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Joined: 07.15.08
Posts: 4648
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
but u see here and there some elements of train...

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 Post subject: Re: ut4_de_train
PostPosted: 09.20.09 
on the photo above you can see it was a speed-mapping-contest map. every thing is point symmetrical, and copypastecopypastecopypaste.

dont like this too much. ;>

whatever, i am back to mapping. train grows and grows.

next version will have:
- some walls added/remove in TDM mode
- sentry on blue spawn entry at black bspot.
- large new upper room is closed in bombmode.
- new corridor/stairs leading from shaft to red bspot stays available in bomb



 


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 Post subject: Re: ut4_de_train
PostPosted: 09.20.09 
also i am reworking ctf and CAH stuff....



 


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 Post subject: Re: ut4_de_train
PostPosted: 09.20.09 
CAH will need shitloads of playtesting. i am moving wagons around and stuff.



 


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 Post subject: Re: ut4_de_train
PostPosted: 09.20.09 
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Joined: 09.28.08
Posts: 2318
Location: Solar System
SteveMcqueen wrote:
CAH will need shitloads of playtesting. i am moving wagons around and stuff.

I'd like to test CAH on train!

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 Post subject: Re: ut4_de_train
PostPosted: 09.20.09 
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Joined: 10.14.08
Posts: 2006
Location: rooftops
-----tdm:  
nick: [dswp]ucf
skill: 472.479
kills: 532
deaths: 332
ratio: 1.60
got an internet connection, I'm in!
will be shitloads better once I got my PC here but I guess it's more about the average gameplay then my performance/score xD

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 Post subject: Re: ut4_de_train
PostPosted: 09.20.09 
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Leader
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Joined: 11.29.08
Posts: 1972
AimMe wrote:
SteveMcqueen wrote:
CAH will need shitloads of playtesting. i am moving wagons around and stuff.

I'd like to test CAH on train!

I'm in too

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"We are talking about computers here, compared to those I can read women like a book ;P"
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 Post subject: Re: ut4_de_train
PostPosted: 09.22.09 
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posted some :)
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Joined: 08.29.09
Posts: 66
Location: Hanau, Hessen, Germany
i didnt know that u were that, steve... wow, respect!

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 Post subject: Re: ut4_de_train
PostPosted: 09.22.09 
Offline
Godlike
User avatar

Joined: 09.01.08
Posts: 1604
-----tdm:  
nick: Make.Them.Fluffy
skill: 986.209
kills: 1115
deaths: 1030
ratio: 1.08
-----bomb:  
nick: Make.Them.Fluffy
skill: 825.312
kills: 2105
deaths: 2476
ratio: 0.85
SvaRoX wrote:
AimMe wrote:
SteveMcqueen wrote:
CAH will need shitloads of playtesting. i am moving wagons around and stuff.

I'd like to test CAH on train!

I'm in too


lets test it!!

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