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PostPosted: 06.30.10 
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Joined: 03.15.10
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Location: Nijmegen
dude called Juanma or something like that.
me thinks AB.
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demo0058.dm_68


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PostPosted: 06.30.10 
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Location: Berlin, Germany
-----tdm:  
nick: Samtron
skill: 584.92
kills: 316
deaths: 269
ratio: 1.17
Hey, BEH, thanks for the demo. I watched it with /timescale 0.4 and saw some snaps (1:15 and 1:08 for example), but I am not completely sure. Can anyone confirm it?

Funny thing: You recorded just the part of this round where I tried to regulate all this camping... Normally I like Harbortown at least a bit, but there are only three (narrow) ways to get to the enemie's spawn, and that leads to boring camping. In Casa or Algiers for example is much more open space, and that forces the players to move more and cover a bigger field of view.

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PostPosted: 06.30.10 
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posted some :)
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Joined: 08.05.09
Posts: 368
Location: Zagreb, Croatia
Yeah that;s definitely an AB. Lately people have been using a FOV 1 AB's a lot, i guess they think people can't tell they're cheating if they set it to a lowest value.
Quick tip, when specing someone you suspect for aimboting and you see a quick wild turn when he respawns (demo shows it nicely) he is without a doubt aimboting. Mombot does it most often, i think it's cause mombots auto aim function is crap and he tries to lock on all targets at once during the respawn. I remember few times when i played and and some guy would respawn few seconds after me i would see him turning around like crazy for a second. Every time i moved to specs to check him out he was cheating.

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PostPosted: 06.30.10 
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:) thanks for the support

one other thing that botters almost always do is walk through whole maps without turning.. see Juanma when he spawns, he walks all the way to the first 'enemy' (which died just before he sees him - unfortunately) without bothering to look around..
that said enough to me. That and the snaps. I mean i can walk through maps blind too but it's just not something u do.. maybe when retreating if wounded but not like that :S

- is there a way u can look through walls in demos? cuz then you'd probably find the blue guy right under his crosshairs

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PostPosted: 06.30.10 
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-----tdm:  
nick: Make.Them.Fluffy
skill: 986.209
kills: 1115
deaths: 1030
ratio: 1.08
-----bomb:  
nick: Make.Them.Fluffy
skill: 825.312
kills: 2105
deaths: 2476
ratio: 0.85
possible with r_shownormals 1 :)

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PostPosted: 06.30.10 
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Joined: 12.19.09
Posts: 806
Location: @Gauss:
-----tdm:  
nick: [dswp]Jan
skill: 330.877
kills: 220
deaths: 210
ratio: 1.04
-----bomb:  
nick: [dswp]Jan
skill: 664.203
Pls dont ban me when i sometimes immediately after respawn turn fast to the enemies :)

Afaik you must r_......... before u ran demo no? cuz it stop demo when u press something.. I know this isnt anything new i just wanna reassure myself ;)



 


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PostPosted: 06.30.10 
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-----tdm:  
nick: Make.Them.Fluffy
skill: 986.209
kills: 1115
deaths: 1030
ratio: 1.08
-----bomb:  
nick: Make.Them.Fluffy
skill: 825.312
kills: 2105
deaths: 2476
ratio: 0.85
r_shownormals is possible to type in demo. So you can start it before starting the demo but it also will work if the demo is allready started

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PostPosted: 06.30.10 
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Location: Berlin, Germany
-----tdm:  
nick: Samtron
skill: 584.92
kills: 316
deaths: 269
ratio: 1.17
Thanks for the looks on the demo :) I banned him for one month :)
In general the only thing I can do (pressing keys) while watching demos is open the console. There I can type whatever I want, timescale, shownormals...

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PostPosted: 07.01.10 
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Or if you still think you cant do that, make a bind:
Code:
bind KP_INS "toggle r_shownormals"

and timescale can help
Code:
bind DOWNARROW "timescale 0.01"
bind RIGHTARROW "timescale 2"
bind UPARROW "timescale 1"
 


BTW: somewhere here on forum you have 2 or 3 demo configs, with all this things in.
OFC, you can change buttons :)

EDIT: and buttons have to be somewhere on numpad, arrows or home/end/ins/del/pgup/pgdown or mouse. Those won't quit demo.

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PostPosted: 07.01.10 
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Samtron wrote:
Thanks for the looks on the demo :)


/me thanks all of you too :)

/me will continue the hunt :evil:

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