AimMe wrote:
At first: Thanks!
About lag and unplayable game, it may be because of connection problems (not yours, servers) when 40+ people play on server. As for now i haven't noticed FPS drops on suburbs, but i experienced big lag.
My's just first answer, nerds can explain better
The strange thing is, this only occurs in this specific map...
SvaRoX wrote:
Lucky AimMe... For people who have quite old/cheap hardware like me and probably like Xoc (Mac :p), there are *HUGE* framedrops on this map, and it's not related to network (at least for me). I have about 25-30 FPS in middle when the server is almost full.
Xoc wrote:
Is there a way to fix this client-side? Or is there a 'better FPS' version for this map, just like the map 'Crossing'?
I didn't know that crossing had a better FPS version... maybe in the past ? Not much you can do to improve that except playing with the urt .cfg file. Mine is quite FPS optimized I think, and I'm sure others here have played with variables to gain some additional Fps... I will open a thread about optimized cfg soon, so stay tuned
PS : IMO we play suburbs too much these days, maybe we should remove it from the mapcycle for a while
Looking forward to that thread SvaRoX!
Thanks for the replies all!