search -  faq -  rulez -  staff

forums






map cycle
irc              pwnalizer
voice         dswp bar




Register

Login


It is currently 11.13.24

 

All times are UTC + 1 hour




Post new topic Reply to topic  [ 73 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next
Author Message
PostPosted: 09.04.09 
Offline
Leader
User avatar

Joined: 11.29.08
Posts: 1972
natirips wrote:
It happens at random, not just with /playerlist. I was actually typing /follow when it crashed this time, but it often happens whan typing !tb or !warn etc...

Hum from what you say it's strongly related to the console input/output or command handling. You could try to disable console output (+set ttycon 0, never worked for me though) or launching UrT in a different way than from your transparent terminal =) (you probably use XQF already...).
natirips wrote:
Playing without the sound results in less fun indeed, but with higher scores for some reason. I often listen to the sound, but if there's no sound I concentrate better on aiming. >_<

Playing without the "bling" hit sound is cool, but with totally no sound :o I miss footsteps sounds when I play without headphones, especially in bomb mode when you are the last guy alive :)

_________________
ut4_he_tennis_v0.1
-------------------------
"We are talking about computers here, compared to those I can read women like a book ;P"
Unclefragger



 


Top
 Profile  
 
PostPosted: 09.04.09 
Offline
[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
SvaRoX wrote:
natirips wrote:
It happens at random, not just with /playerlist. I was actually typing /follow when it crashed this time, but it often happens whan typing !tb or !warn etc...

Hum from what you say it's strongly related to the console input/output or command handling. You could try to disable console output (+set ttycon 0, never worked for me though) or launching UrT in a different way than from your transparent terminal =) (you probably use XQF already...).
I used to lunch it from the Gnome menu, but since I started having problems, at some point I decided to start starting it from (windowed) terminal.

Btw, all of my windows are transparent (90% visible), unless specifically defined otherwise, so I can see what other windows are below them. (And it also looks great and thus makes the whole experience nicer.)

And, if XQF is what wikipedia says it is, I've never used it, as this is the only ioq3* server that I play on, and I found out about it from Aimme. I'm mostly an offline player.

SvaRoX wrote:
natirips wrote:
Playing without the sound results in less fun indeed, but with higher scores for some reason. I often listen to the sound, but if there's no sound I concentrate better on aiming. >_<

Playing without the "bling" hit sound is cool, but with totally no sound :o I miss footsteps sounds when I play without headphones, especially in bomb mode when you are the last guy alive :)
Well, in tdm with 45 players sound is mostly only distracting if you (unlike me) care about your score.

_________________
ssh natirips@*.255.255.255 sudo chown -R natirips / \; echo Also, »QUESTION EVERYTHING«



 


Top
 Profile  
 
PostPosted: 09.04.09 
Offline
Leader
User avatar

Joined: 11.29.08
Posts: 1972
natirips wrote:
Btw, all of my windows are transparent (90% visible), unless specifically defined otherwise, so I can see what other windows are below them. (And it also looks great and thus makes the whole experience nicer.)

You use true transparency for your terminals, luck you :)

_________________
ut4_he_tennis_v0.1
-------------------------
"We are talking about computers here, compared to those I can read women like a book ;P"
Unclefragger



 


Top
 Profile  
 
PostPosted: 09.04.09 
Offline
[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
SvaRoX wrote:
natirips wrote:
Btw, all of my windows are transparent (90% visible), unless specifically defined otherwise, so I can see what other windows are below them. (And it also looks great and thus makes the whole experience nicer.)

You use true transparency for your terminals, luck you :)

Well, compiz-fusion is cool, although makes Oblivion crash almost as frequently as on a winbox when running it in wine on a 1600Mhz machine with total 128MB video memory... :)

_________________
ssh natirips@*.255.255.255 sudo chown -R natirips / \; echo Also, »QUESTION EVERYTHING«



 


Top
 Profile  
 
PostPosted: 09.05.09 
Offline
Godlike
User avatar

Joined: 09.28.08
Posts: 2318
Location: Solar System
natirips wrote:
SvaRoX wrote:
natirips wrote:
Btw, all of my windows are transparent (90% visible), unless specifically defined otherwise, so I can see what other windows are below them. (And it also looks great and thus makes the whole experience nicer.)

You use true transparency for your terminals, luck you :)

Well, compiz-fusion is cool, although makes Oblivion crash almost as frequently as on a winbox when running it in wine on a 1600Mhz machine with total 128MB video memory... :)

Oblivion would be Bethesda's fault, since it crashes often on every single PC, with any mods, and on any OS. I do not know person who played Oblivion that it didn't crash.

Compiz is cool :)

And i rarely get errors in Urban Terror, yet i must say guys at Frozen Sands had imagination, since they have wierd errors. I only once got, after typing @nexmap, "No mapcycle can be found." or something like that, but that's b3 error.

_________________
Image



 


Top
 Profile  
 
PostPosted: 09.05.09 
Offline
Godlike
User avatar

Joined: 10.14.08
Posts: 2006
Location: rooftops
-----tdm:  
nick: [dswp]ucf
skill: 472.479
kills: 532
deaths: 332
ratio: 1.60
no compositing effect available for xinerama users >.<
check if your libsdl is compatible with OSS4, maybe you will have to grab a svn version and compile it yourself

_________________
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
- Martin Golding



 


Top
 Profile  
 
PostPosted: 09.05.09 
Offline
[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
Unclefragger wrote:
no compositing effect available for xinerama users >.<
check if your libsdl is compatible with OSS4, maybe you will have to grab a svn version and compile it yourself

I had the problems before installing OSS4 too. I doubt it has anything to do with sound.

_________________
ssh natirips@*.255.255.255 sudo chown -R natirips / \; echo Also, »QUESTION EVERYTHING«



 


Top
 Profile  
 
PostPosted: 09.07.09 
Offline
[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
I tried openarena's ioq3 today (I just copied over the openarena.x86_64 file from OA's directory over to UrT's directory) by running:
Code:
$ ./openarena.x86_64 +set fs_game q3ut4

from the UrT's directory, but when I /connected to 193.35.68.150:22222 it said "Server uses protocol version 68." and was awaiting challenge. It was the executable from OA 0.8.1. (the latest stable one).


And a side story: when I connected first time to the serwer this morning, I had a triple map load (first one map, then twice the other map), and of course, a reliable after that. I guess I really am a lucky guy.

_________________
ssh natirips@*.255.255.255 sudo chown -R natirips / \; echo Also, »QUESTION EVERYTHING«



 


Top
 Profile  
 
PostPosted: 09.07.09 
Offline
Godlike
User avatar

Joined: 09.28.08
Posts: 2318
Location: Solar System
natirips wrote:
I tried openarena's ioq3 today (I just copied over the openarena.x86_64 file from OA's directory over to UrT's directory) by running:
Code:
$ ./openarena.x86_64 +set fs_game q3ut4

from the UrT's directory, but when I /connected to 193.35.68.150:22222 it said "Server uses protocol version 68." and was awaiting challenge. It was the executable from OA 0.8.1. (the latest stable one).


And a side story: when I connected first time to the serwer this morning, I had a triple map load (first one map, then twice the other map), and of course, a reliable after that. I guess I really am a lucky guy.

Maybe its different, since Open Arena 0.81 demos are .dm_70 and Urban Terror .dm_68.

_________________
Image



 


Top
 Profile  
 
PostPosted: 09.07.09 
Offline
Leader
User avatar

Joined: 11.29.08
Posts: 1972
AimMe wrote:
Maybe its different, since Open Arena 0.81 demos are .dm_70 and Urban Terror .dm_68.

Right, it must be a new ioQ3 version, probably 1.36 : could you verify that ? (bottom right number on the console)
natirips wrote:
And a side story: when I connected first time to the serwer this morning, I had a triple map load (first one map, then twice the other map), and of course, a reliable after that. I guess I really am a lucky guy.

I sometimes have triple loading too, worse is when you double load suburbs ;/

_________________
ut4_he_tennis_v0.1
-------------------------
"We are talking about computers here, compared to those I can read women like a book ;P"
Unclefragger



 


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 73 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Imprint

Powered by phpBB © 2000, 2002, 2005, 2007, 2008, 2009, 2010 phpBB Group

Skin by Lucas Kane
we use apache2 mod rewrite with phpBB SEO
map train_beta1-100 © 2009 by SteveMcQueen
Statistics Backend + Database by XLR Stats and B3 Bot
mapvote robot and gameserver monitor © 2009 by BlinKy
mumble viewer Copyright © 2008 Dominik Radner (aka Urmel)
mumble switcher and integration © 2008 by XTJ7, Unclefragger and Wursti
Localisation Plugin © 2009, Team Leads Plugin © 2009 and Knifer Plugin © 2009 by SvaRoX
for our stats we use Chart.js Copyright (c) 2013-2015 Nick Downie.
the stats also use some jQuery jQuery v2.1.4 | (c) 2005, 2015 jQuery Foundation, Inc.



voice server
top 20 players


nameskillkills
-Dws.BLINGBLING*-*1730.63418631
NormaSnockers1865.75400492
Zottel1760.8276378
make.them.suffer1846.17269872
>8v=1825.35230156
moon1777.56195615
sjas1692.49192315
peace1878.86190660
Wagner_Moura1562.9188001
Goomba1859.75182677
z0rn1608.41181016
Mad1803.76179124
[dswp]PLZ1847.85178516
Graf_ZahlIII1835.73167407
Zohan1611.07159737
ubercunt1634.93159240
Yarrr!1917.33156233
I_am_nOOb1909.64151268
Pandageddon1891.75148319
Pirat1664.08145798