search -  faq -  rulez -  staff

forums






map cycle
irc              pwnalizer
voice         dswp bar




Register

Login


It is currently 12.22.24

 

All times are UTC + 1 hour




Post new topic Reply to topic  [ 73 posts ]  Go to page Previous  1, 2, 3, 4, 5 ... 8  Next
Author Message
PostPosted: 08.25.09 
Offline
[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
SvaRoX wrote:
natirips wrote:
Last time I tried compiling ioq3 it gave me a bunch of compilation errors, maybe I lacked some libraries, maybe it won't compile with GCC.

And btw, are you trying to say I can use OA's ioq3 in UrT?

It does compile with GCC, what can of error do you have ?
About openarena, you just have to put your q3ut4 dir or symbolic link into your ~/.openarena dir, then you start the game with openarena +set fs_game q3ut4, same ligne in XQF settings.
I don't remember anymore. All I remember was that I thought of a very ambitious idea: make my own FPS, so I took ioq3's source, and tried compiling it for a start, but I only got flooded with some errors. IDK, I've never had much luck compiling stuff. Very often I download something that's supposed to be a release version of something, and it won't compile. So far, I've NEVER managed to compile a git snapshot (nor a svn) of anything.

Recently, the only stuff that successfully compiled on my machine were VDrift and Lives.

I once tried compiling the kernel :) , it was compiling and compiling for hours... in the end I ended up interrupting the process... :idea: ahh, that was one epic fail. However, it didn't give any errors.

I'll play more with it tomorrow.

dmmh wrote:
danyo has friends everywhere :D
And knowledge even greater than mine :lol: .

_________________
ssh natirips@*.255.255.255 sudo chown -R natirips / \; echo Also, »QUESTION EVERYTHING«



 


Top
 Profile  
 
PostPosted: 08.25.09 
Offline
Leader
User avatar

Joined: 11.29.08
Posts: 1972
wurst wrote:
i would say that probably right explantation is that the server is over-rised and must to kick you before you join, or he'll fall down...
:D

rofl :)
natirips wrote:
I don't remember anymore. All I remember was that I thought of a very ambitious idea: make my own FPS, so I took ioq3's source,

Cool idea =) I've never tried to code a FPS, but if I may give you an advice you should try coding a Mod first, for example a Q3 mod ;) It will make you deal with more high-level concepts which is nice to see how FPS engine work.
natirips wrote:
IDK, I've never had much luck compiling stuff. Very often I download something that's supposed to be a release version of something, and it won't compile. So far, I've NEVER managed to compile a git snapshot (nor a svn) of anything.

It's not a matter of luck ;) That means you probably need to install some (lib)*-dev packages to get it compile. Ask Unclefragger, he is the compiler guru here :D
natirips wrote:
I once tried compiling the kernel :) , it was compiling and compiling for hours... in the end I ended up interrupting the process... :idea: ahh, that was one epic fail. However, it didn't give any errors.

You probably used a default .config file : sometimes it even compiles tape-reader drivers ;) I used to compile my kernel with optimized .config on my sempron 3100+, it lasted about 5 minutes. You also can use distcc to use your bro's fast computer to help compiling accross the network :P

_________________
ut4_he_tennis_v0.1
-------------------------
"We are talking about computers here, compared to those I can read women like a book ;P"
Unclefragger



 


Top
 Profile  
 
PostPosted: 08.26.09 
Offline
[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
SvaRoX wrote:
natirips wrote:
I don't remember anymore. All I remember was that I thought of a very ambitious idea: make my own FPS, so I took ioq3's source,

Cool idea =) I've never tried to code a FPS, but if I may give you an advice you should try coding a Mod first, for example a Q3 mod ;) It will make you deal with more high-level concepts which is nice to see how FPS engine work.

I also failed at another bigger problem: 3D modeling, so I gave up in the end. That was some year and a half ago I think.


SvaRoX wrote:
natirips wrote:
IDK, I've never had much luck compiling stuff. Very often I download something that's supposed to be a release version of something, and it won't compile. So far, I've NEVER managed to compile a git snapshot (nor a svn) of anything.

It's not a matter of luck ;) That means you probably need to install some (lib)*-dev packages to get it compile. Ask Unclefragger, he is the compiler guru here :D
natirips wrote:
I once tried compiling the kernel :) , it was compiling and compiling for hours... in the end I ended up interrupting the process... :idea: ahh, that was one epic fail. However, it didn't give any errors.

You probably used a default .config file : sometimes it even compiles tape-reader drivers ;) I used to compile my kernel with optimized .config on my sempron 3100+, it lasted about 5 minutes. You also can use distcc to use your bro's fast computer to help compiling accross the network :P
I've got most *-dev packages from the repo, even those I'll never need.

And I did configure the kernel before compiling, went through all those settings... it took me more than an hour... I don't know where I went wrong... Will maybe try again next summer, or maybe in February (that's when the tests are:) if I'll have enough time.



Btw, Svarox, how did you configure your mumble. I either don't get sound in mumble, or I don't get sound ingame.

ATM, I've got: input: ALSA [plughw], output: OSS (OK, this combination doesn't work at all). The best I managed was input: pulseaudio, output: ALSA [dmix].

_________________
ssh natirips@*.255.255.255 sudo chown -R natirips / \; echo Also, »QUESTION EVERYTHING«



 


Top
 Profile  
 
PostPosted: 08.26.09 
Offline
Godlike
User avatar

Joined: 07.15.08
Posts: 4648
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
SvaRoX wrote:
Ask Unclefragger, he is the compiler guru here :D


he was called the "main responsible for global warming" in green partys program!

_________________
Image



 


Top
 Profile  
 
PostPosted: 08.26.09 
Offline
Godlike
User avatar

Joined: 10.14.08
Posts: 2006
Location: rooftops
-----tdm:  
nick: [dswp]ucf
skill: 472.479
kills: 532
deaths: 332
ratio: 1.60
o.O so you got all soundservers emulated, try to find out which one is the "real" soundserver and use it (OSS4 is supposed to be able to handle more then one source of sound and should work). OSS versions pre 4 aren't able to handle more then one sound source and therefore you will only get mumble or UrT or Firefox to play sounds (TS2 only did support OSS :S), there were workarounds but ... as for now just try to stick with pulseaudio or alsa. If you got pulse and alsa emulation running over <OSS4 ... ditch the distro or whoever configured that crap.

Global warming is a lie!

_________________
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
- Martin Golding



 


Top
 Profile  
 
PostPosted: 08.26.09 
jo, alles propaganda...



 


Top
  
 
PostPosted: 08.26.09 
Offline
Leader
User avatar

Joined: 11.29.08
Posts: 1972
natirips wrote:
Btw, Svarox, how did you configure your mumble. I either don't get sound in mumble, or I don't get sound ingame.

ATM, I've got: input: ALSA [plughw], output: OSS (OK, this combination doesn't work at all). The best I managed was input: pulseaudio, output: ALSA [dmix].

I don't use OSS anymore, even when running TS2 I had a wrapper to use ALSA instead. Only problem is when applications don't support it, like original Q3 :/
Maybe it doesn't work totally because of an incomplete .asoundrc... Alsa is one of the most crappiest thing to configure on linux IMO. Can you have sound from FF and UrT at the same time ? Or from xmms and FF ? Do you use USB mic or standard soundcard input mic ? I use Alsa asym, dsnoop and dmix plugins, I remember having spent hours to have a proper .asoundrc file...
I remember you use pulseaudio, but... why ?

_________________
ut4_he_tennis_v0.1
-------------------------
"We are talking about computers here, compared to those I can read women like a book ;P"
Unclefragger



 


Top
 Profile  
 
PostPosted: 08.26.09 
Offline
[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
Unclefragger wrote:
Global warming is a lie!
I agree. Here every summer is colder than the previous one.

OK, Ubuntu's repo doesn't really have OSS :( , only wrapper for OSS=>ALSA, so I downloaded .deb from OSS's site. It seems to work with OSS now: exaile + UrT have sound, also exaile + mplayer have both sound (via OSS all). I also reinstalled SDL to have sound via OSS instead of PulesAudio. I had sound in UrT while having mumble in the background.

It even worked after a kernel update.

I used PulseAudio because it works OOB and is not choppy (unlike ALSA sometimes), at least if there's no more than one application using sound at a time.

_________________
ssh natirips@*.255.255.255 sudo chown -R natirips / \; echo Also, »QUESTION EVERYTHING«



 


Top
 Profile  
 
PostPosted: 08.26.09 
Offline
Godlike
User avatar

Joined: 10.14.08
Posts: 2006
Location: rooftops
-----tdm:  
nick: [dswp]ucf
skill: 472.479
kills: 532
deaths: 332
ratio: 1.60
so you are running OSS4 now? Tell me if all works fine guess the mumble people would be interested as well (the other day someone claimed that mumble did lack OSS4 support at all).

_________________
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
- Martin Golding



 


Top
 Profile  
 
PostPosted: 08.26.09 
Offline
Leader
User avatar

Joined: 11.29.08
Posts: 1972
natirips wrote:
OK, Ubuntu's repo doesn't really have OSS :( , only wrapper for OSS=>ALSA, so I downloaded .deb from OSS's site. It seems to work with OSS now: exaile + UrT have sound, also exaile + mplayer have both sound (via OSS all). I also reinstalled SDL to have sound via OSS instead of PulesAudio. I had sound in UrT while having mumble in the background.

It even worked after a kernel update.

I used PulseAudio because it works OOB and is not choppy (unlike ALSA sometimes), at least if there's no more than one application using sound at a time.

Ok so you definitely stop using Pulseaudio at the end.
Yes Alsa produces choppy sound sometimes, unless you find the right period_size/buffer_size parameters which work fine with your soundcard...

_________________
ut4_he_tennis_v0.1
-------------------------
"We are talking about computers here, compared to those I can read women like a book ;P"
Unclefragger



 


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 73 posts ]  Go to page Previous  1, 2, 3, 4, 5 ... 8  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 40 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Imprint

Powered by phpBB © 2000, 2002, 2005, 2007, 2008, 2009, 2010 phpBB Group

Skin by Lucas Kane
we use apache2 mod rewrite with phpBB SEO
map train_beta1-100 © 2009 by SteveMcQueen
Statistics Backend + Database by XLR Stats and B3 Bot
mapvote robot and gameserver monitor © 2009 by BlinKy
mumble viewer Copyright © 2008 Dominik Radner (aka Urmel)
mumble switcher and integration © 2008 by XTJ7, Unclefragger and Wursti
Localisation Plugin © 2009, Team Leads Plugin © 2009 and Knifer Plugin © 2009 by SvaRoX
for our stats we use Chart.js Copyright (c) 2013-2015 Nick Downie.
the stats also use some jQuery jQuery v2.1.4 | (c) 2005, 2015 jQuery Foundation, Inc.



voice server
top 20 players


nameskillkills
-Dws.BLINGBLING*-*1730.63418631
NormaSnockers1865.75400492
Zottel1760.8276378
make.them.suffer1846.17269872
>8v=1825.35230156
moon1777.56195615
sjas1692.49192315
peace1878.86190660
Wagner_Moura1562.9188001
Goomba1859.75182677
z0rn1608.41181016
Mad1803.76179124
[dswp]PLZ1847.85178516
Graf_ZahlIII1835.73167407
Zohan1611.07159737
ubercunt1634.93159240
Yarrr!1917.33156233
I_am_nOOb1909.64151268
Pandageddon1891.75148319
Pirat1664.08145798