+1
+1
SKracht wrote:yea and reminds me of an old Unreal Tournament v1 Map o_O
btw. is it possible to load balance the download capacity of the dswp server by hosting maps?
My idea was, i've got webspace without traffic limit and high-bandwidth, guess some others too.
Is it possible to cycle the download requests and spread them over different locations?
So person 1 connects and auto-downloads from location 1, next person who connects and auto-downloads map, location 2 is used, and so on, to spread the loading over different map-loading locations?
SKracht wrote:btw. is it possible to load balance the download capacity of the dswp server by hosting maps?
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