22229

Everything technical and nerdy stuff here plz !

22229

Postby wurst » 08.29.18

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Re: 22229

Postby N00bi » 08.29.18

Yes, here

schreib mir mal in steam wenn du on bist ich bin da firepower in deiner fl
Finished jump maps atm 20 =D

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Re: 22229

Postby wurst » 08.30.18

kann mich nicht connecten btw.


++ich hab die alte 1050TI vom klick geborgt.
Screenshot from 2018-08-30 07-57-01.png
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Re: 22229

Postby bky » 08.31.18

ye, here :)

just started the steam updater for my client ;)


edit...hours later
cant connect :cry:
maybe tomorrow evening i can take a look on it.
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Re: 22229

Postby wurst » 09.03.18

Ah, its fixed...
After we could connect over lan/vpn, we knew it had some to do with the network.

- The Server published the wrong public IP!
- The Mechanism behind is the "Steam TV Connection"
- The game server connects to Steam itself, using Target port 27020 UDP.
--> Its the last connection in the List:

Code: Select all
user@wolfram:~# lsof -i -P -n |grep steam
srcds_lin 12338       steam   20u  IPv4 21088743      0t0  UDP *:22229
srcds_lin 12338       steam   21u  IPv4 21088744      0t0  UDP *:27005
srcds_lin 12338       steam   22u  IPv4 21088745      0t0  UDP *:37020
srcds_lin 12338       steam   23u  IPv4 21088746      0t0  TCP 127.0.1.1:22229 (LISTEN)
srcds_lin 12338       steam   59u  IPv4 23099433      0t0  TCP 192.168.9.1:43758->155.133.248.52:27020 (ESTABLISHED)


Reason was that the whole server side LAN has an outgoing srv IP which isnt the gameserver IP.
So if U expirience the same issue, having multiple WAN IP:
"outbound NAT", GamesrvLANIP --> translate *UDP 27020* to Gameserver external IP

You will find the "IP that it sends to masterlist" at game startup in console output.
If it dont match Your Gameserver IP with forwarded Ports, no client will be able to connect.

Just posted that here cause it could be important for someone else:
############################################################
HLTV-Connection == Steam mechanism to find Your gameservers public IP
############################################################

The reason why we have a default WAN IP and the servers have alternate IP:
IF a box starts to connect to the internet in a way thats not planned/wanted:
It will use the nonsense IP, its possible to set an alert for "autonomous networking behaviour"
Gameservers are known to be problematic in many ways...
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Re: 22229

Postby zietsh » 09.03.18

I'll check it out in the coming days :)
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Re: 22229

Postby zietsh » 09.07.18

cant connect, after connecting screen finishes my game goes straight to the main menu again.

judging by the console the problem is this:
ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'MMStatus'
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU

I don't know anything about CSGO and its engine, so this means nothing to me, maybe someone knows this problem?
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Re: 22229

Postby wurst » 09.08.18

Have the same effect here, but the log is different...

client wrote:Connecting to public(83.141.4.234:22229) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'MMStatus'
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'PopupManager'
CCSGO_AvatarImageMgr::RemoveImage - Error: Steam ID not in map



Thats the rest of the log...
srv wrote:Writing cfg/banned_ip.cfg.
L 09/07/2018 - 22:24:48: server_cvar: "cash_player_interact_with_hostage" "300"
L 09/07/2018 - 22:24:48: server_cvar: "cash_team_elimination_hostage_map_t" "3000"
L 09/07/2018 - 22:24:48: server_cvar: "cash_team_elimination_hostage_map_ct" "3000"
L 09/07/2018 - 22:24:48: server_cvar: "cash_team_hostage_interaction" "600"
L 09/07/2018 - 22:24:48: server_cvar: "cash_team_rescued_hostage" "600"
L 09/07/2018 - 22:24:48: server_cvar: "cash_team_win_by_defusing_bomb" "3500"
L 09/07/2018 - 22:24:48: server_cvar: "cash_team_win_by_hostage_rescue" "2900"
L 09/07/2018 - 22:24:48: server_cvar: "mp_freezetime" "15"
L 09/07/2018 - 22:24:48: server_cvar: "mp_friendlyfire" "1"
L 09/07/2018 - 22:24:48: server_cvar: "mp_maxrounds" "30"
L 09/07/2018 - 22:24:48: server_cvar: "mp_roundtime" "1.92"
L 09/07/2018 - 22:24:48: server_cvar: "mp_roundtime_hostage" "1.92"
L 09/07/2018 - 22:24:48: server_cvar: "mp_roundtime_defuse" "1.92"
L 09/07/2018 - 22:24:48: server_cvar: "mp_timelimit" "0"



L 09/07/2018 - 22:24:48: server_cvar: "sv_deadtalk" "1"
exec: couldn't exec gamemode_competitive_server.cfg
Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
L 09/07/2018 - 22:24:49: World triggered "Round_Start"
-> Reservation cookie 0: reason reserved(yes), clients(no), reservationexpires(0.00)
Server is hibernating



After restart it shows wrong public IP again...
srv wrote:Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
dlopen failed trying to load:
/home/steam/.steam/sdk32/steamclient.so
with error:
/home/steam/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
Logging into Steam gameserver account with logon token 'xxxxxxxxxxxxxxxxxxxxxxxx'
Connection to Steam servers successful.
Public IP is 83.141.4.230.
Assigned persistent gameserver Steam ID [G:1:2475450].
VAC secure mode is activated.
GC Connection established for server version 758, instance idx 1



crap hehe.
but we could connect 1 day. shoudl be the network...

shell wrote:lsof -i -P -n |grep steam
srcds_lin 8141 steam 20u IPv4 48587439 0t0 UDP *:22229
srcds_lin 8141 steam 21u IPv4 48587440 0t0 UDP *:27005
srcds_lin 8141 steam 22u IPv4 48587441 0t0 UDP *:37020
srcds_lin 8141 steam 23u IPv4 48587442 0t0 TCP 127.0.1.1:22229 (LISTEN)
srcds_lin 8141 steam 60u IPv4 48587830 0t0 TCP 192.168.9.1:34070->155.133.248.53:27021 (ESTABLISHED)


--> Oki so the whole steam subnet should be accesses via @83.141.4.234

nat wrote:155.133.248.0/24 * 83.141.4.234 * csgo WAN IP recognition Gameserver Source Port Translation


and look what the gameserver says on startup now:
[quote=srv=]Setting breakpad minidump AppID = 740
Logging into Steam gameserver account with logon token 'xxxxxxxxxxxxxxxxxxxxxxxx'
Connection to Steam servers successful.
Public IP is 83.141.4.234.
Assigned persistent gameserver Steam ID [G:1:****].
VAC secure mode is activated.
GC Connection established for server version 758, instance idx 1[/quote]


3-2-1-try-it... ...now!

i wonder btw wether has some kind of manual, hm.
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Re: 22229

Postby zietsh » 09.08.18

its working fine now, thanks :)
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Re: 22229

Postby zietsh » 09.08.18

I've noticed two things:

There is a website link which should link to the "server website". It is not set to dswp.de:
wrong server site.png


And the tick rate of the server is set to 64 instead of 128.


I would have tried to change it myself but I could not get my old vpn connection to work.
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