ut4_train

*map* *map* *map*

Re: ut4_de_train

Postby SteveMcqueen » 04.19.09

ich dacht mir inner garage isses doof :)

so freundin weg und heut gehts nimmer innen felsengarten... *mapmapmap*
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Re: ut4_de_train

Postby SteveMcqueen » 04.20.09

beta6!!! ... bombmode thread page 1 first post for all you q3 users.
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Re: ut4_de_train

Postby SteveMcqueen » 04.23.09

OLD TRAIN:
ut_train.part1.rar
ut_train.part2.rar
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Re: ut4_de_train

Postby SteveMcqueen » 04.23.09

edit:
beta7 in the works and most certainly finished today
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Re: ut4_de_train

Postby Deviant » 05.20.09

Wow, amazing :D GJ
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Re: ut4_de_train

Postby wurst » 05.20.09

SteveMcqueen wrote:edit:
beta7 in the works and most certainly finished today

:D
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Re: ut4_de_train

Postby SteveMcqueen » 05.28.09

after some new input in "yesterdays" early hours i am back on track...

*changes gameplay wise
--you can stand in front of the railing on redspot
--less steeper big ramp on redspot makes for easier rushing
--possible to walljump up the shaft, f**k the ladder
--blackspot tunnels higher, possibility to jump and to walk of the wagon in it

*some texture changes
*some eyecandy to make it look better (at least i try to let it do... its looks still create a creative hole inside me...)

*surface sounds
--dunno when i will get around to use em, but they will be included for sure. gravel gotta sound like gravel!
--tiles inside got to sound different, too
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Re: ut4_de_train

Postby SteveMcqueen » 05.28.09

treppen oder rampe? den höhenunterschied den es gilt auszugleichen sieht man hier:
schacht_neu.jpg


es dreht sich darum, dass man entweder mit der leiter hochgeht (fuer die naps) oder eben mit drei walljumps direkt oben ankommt (für die die ernsthaft spielen)...
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Re: ut4_de_train

Postby HumppaLakki » 05.28.09

Ich bin für die Walljumps. Sieht cool aus und geht vorallem schneller. :D
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Re: ut4_de_train

Postby wurst » 05.28.09

gehen auch treppenlifte?
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