New Maps for the mapcyclevote

like jump? feel bored with algiers?
just know a nice map and nobody wanna listen?
post it here!

Re: New Maps for the mapcyclevote

Postby wurst » 03.05.12

miez!
Image
User avatar
wurst
Godlike
 
Posts: 4648
Joined: 07.15.08
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09

Re: New Maps for the mapcyclevote

Postby Pirat » 03.05.12

wurst wrote:miez!

*purrrrrrrrrrrrr* <^.^>
Pirat
Godlike
 
Posts: 1447
Joined: 03.29.10
-----tdm:  
nick: Pirat
skill: 507.365
kills: 402
deaths: 636
ratio: 0.63

Re: New Maps for the mapcyclevote

Postby Pirat » 03.17.12

Pirat wrote:
havoc wrote:i think pirat left us for good

Nooooooooooooo! If I would, you would read in the news about it. ;-}

Sorry for my seeming procrastination, but I was (and to some extent, still am) quite
busy with my job and other things.

Will take care of it soon, promised!

"soon" = "NOW!"


Pirat, working on it right now.
Pirat
Godlike
 
Posts: 1447
Joined: 03.29.10
-----tdm:  
nick: Pirat
skill: 507.365
kills: 402
deaths: 636
ratio: 0.63

Re: New Maps for the mapcyclevote

Postby Pirat » 03.17.12

Pirat wrote:
Pirat wrote:[...]
Will take care of [the Urban Terror Map List] soon, promised!

"soon" = "NOW!"

Pirat, working on it right now.

Phew, first half of database design work done. When the second
half is done (certainly not today, I can't think anymore =),
I'll post my design proposal (including rationale 'n' shit |-).

.
Pirat
Godlike
 
Posts: 1447
Joined: 03.29.10
-----tdm:  
nick: Pirat
skill: 507.365
kills: 402
deaths: 636
ratio: 0.63

Re: New Maps for the mapcyclevote

Postby Pirat » 03.18.12

Pirat wrote:
Pirat wrote:
Pirat wrote:[...]
Will take care of [the Urban Terror Map List] soon, promised!

"soon" = "NOW!"

Pirat, working on it right now.

Phew, first half of database design work done. When the second
half is done (certainly not today, I can't think anymore =),
I'll post my design proposal (including rationale 'n' shit |-).

Just got up (it's 11:15 am here), and I'm working on the
second half of database design work right NOW.

.
Pirat
Godlike
 
Posts: 1447
Joined: 03.29.10
-----tdm:  
nick: Pirat
skill: 507.365
kills: 402
deaths: 636
ratio: 0.63

Re: New Maps for the mapcyclevote

Postby wurst » 03.19.12

.  d88P                         Y88b    
d88P Y88b
d88P Y88b
d88P 88888b. 888d888 .d88b. Y88b
Y88b 888 "88b 888P" d8P Y8b d88P
Y88b 888 888 888 88888888 d88P
Y88b 888 d88P 888 Y8b. d88P
Y88b 88888P" 888 "Y8888 d88P
888
888
888




888 888 888 .d88b. 888d888 888 888
888 888 888 d88""88b 888P" `Y8bd8P'
888 888 888 888 888 888 X88K
Y88b 888 d88P Y88..88P 888 .d8""8b.
"Y8888888P" "Y88P" 888 888 888




.d888 d8b 888
d88P" Y8P 888
888 888
8888b. 888888 8888b. 888 888 888
"88b 888 "88b 888 888 .88P
.d888888 888 .d888888 888 888888K
888 888 888 888 888 888 888 "88b
"Y888888 888 "Y888888 888 888 888




888
888
888
88888b. .d88b. 888 888 888 888
888 "88b d88""88b 888 888 888 888
888 888 888 888 888 888 888 Y8P
888 888 Y88..88P Y88b 888 d88P "
888 888 "Y88P" "Y8888888P" 888




d88P d88P Y88b
d88P d88P Y88b
d88P d88P Y88b
d88P d88P 88888b. 888d888 .d88b. Y88b
Y88b d88P 888 "88b 888P" d8P Y8b d88P
Y88b d88P 888 888 888 88888888 d88P
Y88b d88P 888 d88P 888 Y8b. d88P
Y88b d88P 88888P" 888 "Y8888 d88P
888
888
888
Image
User avatar
wurst
Godlike
 
Posts: 4648
Joined: 07.15.08
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09

Re: New Maps for the mapcyclevote

Postby Pirat » 03.22.12

wurst wrote:["pre" works]

Yay, thanks!

Regarding my awaited posting about my database
layout suggestion:

The devil is in the details, as I noticed. :-}

I'm currently designing vital parts of the frontend, as these
influence the database design -- and vice versa.

Yes, the result of this project will me much more sophisticated
than the primitive wiki solution I first went for. And yes, I am
willing to take the pains of the extra-frills. :-)

And no, I don't think I'm overdoing it, it's still a bit away from
perfection (but not that much ;-).

.
Pirat
Godlike
 
Posts: 1447
Joined: 03.29.10
-----tdm:  
nick: Pirat
skill: 507.365
kills: 402
deaths: 636
ratio: 0.63

Re: New Maps for the mapcyclevote

Postby havoc » 03.22.12

ok then.
so.. post something?
"It is the first responsibility of every citizen to question authority."
-- Benjamin Franklin
User avatar
havoc
Godlike
 
Posts: 674
Joined: 06.26.09

Re: New Maps for the mapcyclevote

Postby wurst » 03.23.12

...or just say whats ur plan till now.
Image
User avatar
wurst
Godlike
 
Posts: 4648
Joined: 07.15.08
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09

Re: New Maps for the mapcyclevote

Postby eXtr33m » 03.23.12

havoc wrote:ok then.
so.. post something?

You don't understand the mind of genius, like our Pirate. He is perfectionist, he wouldn't dare to post unfinished, unpolished, raw product. Not a single mistake can be made.

:) :mrgreen:
User avatar
eXtr33m
Ingame Mod
 
Posts: 806
Joined: 12.19.09
Location: @Gauss:
-----tdm:  
nick: [dswp]Jan
skill: 330.877
kills: 220
deaths: 210
ratio: 1.04
-----bomb:  
nick: [dswp]Jan
skill: 664.203

PreviousNext

Who is online

Users browsing this forum: No registered users and 4 guests

Misc