train_gamma3

train_gamma3

Postby Rylius » 08.14.09

I'm just posting this here. Move if wrong section :)

After looking for some nice camping(xD) locations I found this on trains_gamma3

I like big crosshairs. =P
http://imagesload.net/img/shot0003.jpg

If I jump onto that thing it looks like this:
http://imagesload.net/img/shot0004.jpg

And dont complain about gamma, on coconut I barely see anything =P

And the thing from other direction with blood:
http://imagesload.net/img/shot0005.jpg
Dunno why I'm shifted to the side like that, must be the hit. ak103 has quite a knockback =D
wursti wrote:Anime? wow thats that movies where 100 dicks come out of a monster?
User avatar
Rylius
posted some :)
 
Posts: 312
Joined: 01.24.09
Location: Germany

Re: trains_gamma3

Postby AimMe » 08.14.09

BTW, for scores of people at right side, you can remove then or write just part. I have only my score and number of alive allies and enemies.

On you screenshot you can't see not team scores, not time remaining, not lagometer. So it's just warm advise.

If you don't know how to do it, go to you config, (~/.q3a/q3ut4/q3config.cfg) and in line
Code: Select all
seta cg_drawteamoverlay

set it to 3.
Image
User avatar
AimMe
Godlike
 
Posts: 2318
Joined: 09.28.08
Location: Solar System

Re: trains_gamma3

Postby SvaRoX » 08.14.09

Thanks for reporting Rylius. Steve, this is for you =)
AimMe wrote:set it to 3.

So it's working now ? :D ;)
ut4_he_tennis_v0.1
-------------------------
"We are talking about computers here, compared to those I can read women like a book ;P"
Unclefragger
User avatar
SvaRoX
Leader
 
Posts: 1972
Joined: 11.29.08

Re: trains_gamma3

Postby AimMe » 08.14.09

:D yes, it's working.

And train_gamma3 isn't final release of the map, so...
Image
User avatar
AimMe
Godlike
 
Posts: 2318
Joined: 09.28.08
Location: Solar System

Re: trains_gamma3

Postby wurst » 08.15.09

thx for the images, if u attach them to the post they wont be deleted soon...
Image
User avatar
wurst
Godlike
 
Posts: 4648
Joined: 07.15.08
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09

Re: trains_gamma3

Postby Rylius » 08.15.09

I never played around with the scoreboard, but thanks anyway =)

The images wont be deleted, the host is really great. Keeps them forever[/advertising] xD
wursti wrote:Anime? wow thats that movies where 100 dicks come out of a monster?
User avatar
Rylius
posted some :)
 
Posts: 312
Joined: 01.24.09
Location: Germany

Re: trains_gamma3

Postby SteveMcqueen » 08.15.09

thanks for the feedback, although i have already fixed this. =)
SteveMcqueen
 

Re: trains_gamma3

Postby Rylius » 08.15.09

Okay, have fun with further mapping =)
wursti wrote:Anime? wow thats that movies where 100 dicks come out of a monster?
User avatar
Rylius
posted some :)
 
Posts: 312
Joined: 01.24.09
Location: Germany

Re: train_gamma3

Postby wurst » 08.15.09

hehe, u digged THE dswp housemap.
steve is the designer/coder and hes atm officially serving in renovation wars, painting all the windows (if i got that right...)
Image
User avatar
wurst
Godlike
 
Posts: 4648
Joined: 07.15.08
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09

Re: train_gamma3

Postby SteveMcqueen » 08.16.09

more or less...

my comp is still not set up, and i got some other stuff to do until i can get back to mapping or even gaming.
SteveMcqueen
 


Who is online

Users browsing this forum: No registered users and 18 guests

Misc