What will be up in 4.2?

all about Server Settings and important changes

Re: What will be up in 4.2?

Postby Rayne » 12.26.10

First try of the new 4.2/HD. Casa all special effects enabled, FPS.....30-55, fail.
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Re: What will be up in 4.2?

Postby Ana » 12.26.10

i can promise GOOD LOUGH. Dont chew while testing it could be deadly.
for all those with small !patience here some screen shots
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Re: What will be up in 4.2?

Postby Rayne » 12.26.10

We have a HD test server up....i honestly doubt i will spend more then an hour there lol.
I am pretty sure they said the game will use 2 cores and rely more on the GPU. From what i saw the game runs just as badly as 4.1 with the 27's bumpy client.
And the amount of bugs in the game.....after over 2 years of waiting they're not half way done.
And Ana was right do NOT eat anything while trying this game, you might choke when you see just how bad it is.

i must say i am very disappointed with this alpha version. By now they should have been on at least 90%. The game looks like repacked 4.1 with bumpy crap, which looks bad. Half finished weapons that don't work, (you can shoot from magnum just as fast as with DE lol) and new models that look like plastic dolls.
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Re: What will be up in 4.2?

Postby felixmole » 12.26.10

Rayne: I must say I'm also disappointed, but since it's an alpha, I guess it will be fixed (just a guess :? )

Btw, are you able to get the server list? I can only see one with 16 people, full.

A couple of screenies below:
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water effects
shot0001.jpg
ramelle, lighting modified
shot0002.jpg
ramelle
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Re: What will be up in 4.2?

Postby Crusher » 12.26.10

I think you are expecting too much for a free game. Btw the main purpose of this alpha is to catch all the possible bugs before moving to beta.

About the performance numbers. It will hard to change anything unless some miracle comes. The Q3 engine never was intented to run with that eyecandy stuff. There are out there N examples of graphics mods for Quake Engines that hurts seriously the performance of any card a lot more than this UrT HD.
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Re: What will be up in 4.2?

Postby N00bi » 12.26.10

lol i CANT start it
Finished jump maps atm 20 =D

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Re: What will be up in 4.2?

Postby Ana » 12.26.10

/connect dswp.de:22226
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Re: What will be up in 4.2?

Postby Crusher » 12.26.10

Ana wrote:/connect dswp.de:22226


Cool... time to play with the russian dancers.
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Re: What will be up in 4.2?

Postby Rayne » 12.26.10

Crusher wrote:I think you are expecting too much for a free game. Btw the main purpose of this alpha is to catch all the possible bugs before moving to beta.

About the performance numbers. It will hard to change anything unless some miracle comes. The Q3 engine never was intented to run with that eyecandy stuff. There are out there N examples of graphics mods for Quake Engines that hurts seriously the performance of any card a lot more than this UrT HD.

This game has been in development for 2 years now (possibly more) and they didn't even manage to release a working alpha.

I don't think were expecting too much. I mean is it too much to expect decent FPS?

This game is supposedly using 2 cores now instead of 1, and the GPU is used alot more then in 4.1
With those 2 together....the results are catastrophic. I have everything turned off and i play the game as if it's 4.1.
In local host i get constant 125-126 fps without any drops. No matter where i am in the map.
As soon as i join a server my fps goes down to 15-50.

That "it's a free game be happy" excuse FS team has been using for years now is very lame.
There are other free FPS games i play, that were also made by the players, for the players and they're top notch.
Best examples are A.V.A. and Parabellum. Which are probably the best free fps games to day.
If they don't fix these graphics issues in the final release, i doubt much people will be switching to 4.2.
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