MapCycle from 2013-05-15

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MapCycle from 2013-05-15

Postby MapCycle [Cron] » 05.15.13

small cycle:
Code: Select all
ut4_dust2_v2
ut4_mandolin
ut4_abbey
ut4_swim
ut4_uptown
ut4_tunis
ut4_train_dl1
coconutbeta
ut4_streets
ut4_algiers
ut4_turnpike
ut4_sanc
big cycle:
Code: Select all
ut4_uptown
ut4_ambush
ut4_riyadh
ut4_casa
ut4_suburbs
ut4_eagle
ut4_kingdom
ut4_sanc
ut4_crossing
ut4_train_dl1
ut4_tunis
ut4_terrorism7
MapCycle [Cron]
posted some :)
 
Posts: 199
Joined: 12.23.09

Re: MapCycle from 2013-05-15

Postby natirips » 05.15.13

Small cycle will be full of search-and-search-and-destroy-and-search-and-search tactics.
ssh natirips@*.255.255.255 sudo chown -R natirips / \; echo Also, »QUESTION EVERYTHING«
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natirips
[dswp]R.Stallman
 
Posts: 2946
Joined: 04.13.09
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60

Re: MapCycle from 2013-05-15

Postby HumppaLakki » 05.15.13

And i still dont know why such a map like sanc is in both cycles. This map is bullcrap in TDM. The spawns are crap and you cant play this map without spawnkill like hell. Also i dont know why it is in the big cycle. Its a real small map and with more than 20 players unplayable.
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HumppaLakki
Godlike
 
Posts: 1604
Joined: 09.01.08
-----tdm:  
nick: Make.Them.Fluffy
skill: 986.209
kills: 1115
deaths: 1030
ratio: 1.08
-----bomb:  
nick: Make.Them.Fluffy
skill: 825.312
kills: 2105
deaths: 2476
ratio: 0.85


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