I made a map. Can we test it ?

*map* *map* *map*

Re: I made a map. Can we test it ?

Postby highzone » 06.22.15

:arrow: hello again and thanks all for your feedback.

-the shybox is ugly because there is no skybox. :) Just a Dark Blue shader with light entity.
I made one a few month ago i will try to retrieve it.

-I will try the -scale option in Q3map2build (thanks for the link)

- the layout may change a bit in the white indoor part.

-And i have some scale problems that i have to fix. (the door with yellow part are too big i think and maybe some window's size.


:?: Now i have a few questions : (u maybe need to play with players to answer)

-What about the bomsites's positions ?

-What about the Spawn's positions ?



:!: Any idea for the layout or anything else is welcome.

Thanks again for helping and giving advice.

"ut4_stockage_test_v2" will come soon. (i hope)
- cordially highzone
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Re: I made a map. Can we test it ?

Postby zietsh » 06.22.15

today we played it 3v2.
And I think if the windows from outside to red would be a bit taller so one could walk through without crouch would be better. But maybe not with more players.
We need 5v5 for good testing! :)
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Re: I made a map. Can we test it ?

Postby highzone » 06.24.15

Yes those windows are now a bit taller.

I made some other small modification too.

I ask myself about creating new way from servers room to the redsite room :

up. Facing to the windows. (Stairs)

Or down. Facing to the red ladder.

But for now i will have a drink with friends. :)
- cordially highzone
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Re: I made a map. Can we test it ?

Postby wurst » 06.25.15

cheers.
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Re: I made a map. Can we test it ?

Postby zietsh » 06.25.15

Oi, and locations can be easily added with target locations. Makes a map (especially a new one) easier to navigate.

(I don't remember seeing locations, but maybe I was just to tired)
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Re: I made a map. Can we test it ?

Postby highzone » 06.25.15

zietsh wrote:Oi, and locations can be easily added with target locations. Makes a map (especially a new one) easier to navigate.

(I don't remember seeing locations, but maybe I was just to tired)


¿ QUE ? :shock:

oh, u talk about the $location.

this will come but maybe with V3. i have most important things to decide before that.

Or maybe if i become crazy this weekend. :)

V2 should come for the next week.

I don't know what is Oi

:?: Question for shader scripting pros :

Can i make a clip shader to block only the HE smokes and hk69 nades?


here is some new screenshots. from my mapping session of yesterday. here comes the SKYBOX
Image Image
Image Image
- cordially highzone
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Re: I made a map. Can we test it ?

Postby highzone » 07.09.15

Hello.

After a long period of silence and lasiness :

ut4_stockage_test_v2.pk3 finnaly arrives. :lol:

Here is the link of the V2 :

http://dl.free.fr/m5S8cBGaK
- cordially highzone
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Re: I made a map. Can we test it ?

Postby zietsh » 07.13.15

ahh, where do I click to download :lol:

edit: maybe upload it as attachment(?) does that not work?
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