by Unclefragger » 04.24.12
They actually are random generated, but it's true the game feels similar with most classes (Wizard and Hunter maybe a bit on the weak side till lvl 6ish) and monk is fucking OP ;)
Didn't manage to get all to 13, only Monk got that much love, other just finished the skeleton-dude
The lvl 13 monk used like 1 potion in general, the Barbarian a little more (hardcore char)
Wizard feels ok alone, really drops in a party (can't one shot groups)
Overall the game feels a little to linear and I can't stop disliking the lack of character individualization (no attribute points, skill points, anything - only difference between 2 monks of the same level is the equip - diablo used to be different =/)
Of course it's still an easy hack and slay game and those things are always fun when played with friends, so it depends on who from my RL friends buys this thing; only reason I see my self buying the game.
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
- Martin Golding