eXtr33m wrote:Sva: i think my definition is right -> you defend whats not yours, if its yours you defend it only when you know there is enemy behind the wall otherwise you attack.
What ??? I'm not sure to understand what you wrote, but defending doesn't mean that you stay somewhere only because you know there is someone "behind the wall", it means you are there to prevent enemies to take over a strategic location on the map. I don't see anything wrong with that.
eXtr33m wrote: One shot = one kill. Killing only inactive player cause active would kill you next time they spawn.
So that's your reward, killing inactive players ? And you are so coward that you don't kill active players because they could shot at you... What is the point of killing inactive players ? Is it fun ? Do you seek for a better ratio or skills ? Do you want to be the first on the score board ? Please tell me, I can't wait to know the reason...
eXtr33m wrote:So as you can see spawnkilling is pure individual thing, you do it alone.
So when someone else is able to spawnkills, you stop spawnkilling to keep it individual, right ?